Route 29: mods (
these_balls) wrote in
route_10652014-10-27 03:00 pm
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Entry tags:
HOENNWEEN: INTRO CHALLENGE LOG
Who: Hoennween Plot Participants!
Where: Tohjo Falls!
When: Wednesday, October 29th
Summary: You've just received a call from a mysterious voice asking you to come help save the world. This is Day One of The Rest Of Your Life™ — the introductory skirmish that will determine your field position for tomorrow and the advantages you'll have going in to the fight against Archie and Maxie.
Rating: PG-13 in general; please mark threads that go higher accordingly!
Log:

YOU ARE HERE. YOU'RE FIGHTING THESE GUYS AND ALSO POSSIBLY THESE GUYS. THEY'RE NOT HAPPY TO SEE YOU.
ETA: AND THIS IS YOUR BACKGROUND MUSIC!
KEY:
• GRAY areas in the north are a range of mountains that form a natural barrier around part of the Tohjo plain where the Elite Four's resort is located. It is both difficult and dangerous to get up into the mountains proper, but this seems to be the direction from which most of the Team Magma Grunts are entering the area.
• GREEN areas in the southeast and southwest are densely-packed forested areas interspersed by lakes and rivers that seem to be feeding into the main waterway into the area. It is both difficult and dangerous to venture into the woodlands proper, but this seems to be the direction from which most of the Team Aqua Grunts are entering the area.
• The BLUE area in the south is the massive lake that feeds the eponymous falls that give Tohjo its name. You will also find Team Aqua Grunts here taking great care to hold control of the lake, if you're interested in engaging in a water battle.
• PINK diamonds in the east and west are the sites of massive formations of Mysterious Plot Crystals™ jutting up from beneath the surface; the Grunts on both teams appear somewhat wary of these growths, so they will be keeping a reasonable distance from them while still doing their best to protect them.
• The BROWN rectangle dead-center in the map is...the Elite Four's resort. Not exactly what you might call a fortunate place to be located, but it's easy to see why this might be considered prime real estate for both teams. You're likely to find members of both Team Aqua and Team Magma hanging around here, so be cautious!
A FEW OTHER SETTING NOTES:
• As per Arceus's summon, there will be Gen VI Pokemon joining the battle on their own! You may NPC these Pokemon, within reasonable limits; you may not capture them in Pokeballs, and they are still wild so they will not take commands from characters the way a captured Pokemon would from its trainer. However, they do recognize that the portaled-in humans are fighting on roughly the same side as they are, so they won't attack player characters and might occasionally come to their aid if need be — you're free to NPC them as you like for purposes such as this.
• The aforementioned Gen VI Pokemon can be any Pokemon that swarmed during September, plus any of their evolved forms. They've had several weeks in the wild to get buff and settle in; now you can see what they've got to show for it!
• You may NPC the Team Aqua and Team Magma Grunts as you see fit; either one can be found anywhere on the map, though Team Magma will be more highly-concentrated in the northern areas of the map, and Team Aqua will be keeping more to the south.
• There is no restriction on how many Aqua and Magma Grunts you may fight.
• You may fight members of both teams on this log if you so choose; you are not required to pick just one or the other to focus on for this particular log.
• You may forego Pokemon battling entirely and simply beat up the Grunts with physical violence yourself. If you KO a Grunt, they will white out and be warped to the nearest Pokemon Center back down in the regions proper, where they will be arrested by an officer of the Kangaskhan Police.
• FOR CHARACTERS INTENDING TO USE HONEDGES LIKE WEAPONS: due to the high volume of questions we have received on this topic (it's a popular inquiry!), we want to clarify for this Pokemon in particular —
If you choose to use a Honedge as though it were a traditional sword, the most that the Honedges will allow might be slapping the grunts with the flat side of the blade. They are still opposed to attacking/killing humans, opponents or not, and if you try to stab an opponent with them, you're going to get a really obstinate ghost sword going incorporeal and ineffectively going through them. There's also the fact that you're grabbing them by the head and swinging them around — they won't like that very much.
PLEASE NOTE: if you intend to use a Honedge in this manner anyway, we may ask that you experience light IC consequences for it later in the plot! We're not barring you from getting your sword skills on with your Honedges; we're simply pointing out that there may be natural outcomes that follow from those choices.
• UPDATE: if you would like to interrogate the grunts, check here for information you can learn from them!
~
☆ THE NUMBER TO MEET OR BEAT IS 50 PARTICIPANTS ☆.
REMEMBER: IF YOUR CHARACTER DOES NOT POST TO THE INTRO CHALLENGE LOG AT LEAST ONCE
(AS A TOP-LEVEL COMMENT OR IN RESPONSE TO SOMEONE ELSE'S TOP-LEVEL COMMENT)
BEFORE 9:00 PM EST on OCTOBER 28, THEY WILL NOT COUNT TOWARD THE 50-PARTICIPANT GOAL!
~
QUICK LINKS
EVENT LINKS MASTERPOST | THE INTRO CHALLENGE INFOPOST | QUESTIONS FOR MODS | INTRO CHALLENGE PARTICIPATION CHECK-IN THREAD
Where: Tohjo Falls!
When: Wednesday, October 29th
Summary: You've just received a call from a mysterious voice asking you to come help save the world. This is Day One of The Rest Of Your Life™ — the introductory skirmish that will determine your field position for tomorrow and the advantages you'll have going in to the fight against Archie and Maxie.
Rating: PG-13 in general; please mark threads that go higher accordingly!
Log:

YOU ARE HERE. YOU'RE FIGHTING THESE GUYS AND ALSO POSSIBLY THESE GUYS. THEY'RE NOT HAPPY TO SEE YOU.
ETA: AND THIS IS YOUR BACKGROUND MUSIC!
KEY:
• GREEN areas in the southeast and southwest are densely-packed forested areas interspersed by lakes and rivers that seem to be feeding into the main waterway into the area. It is both difficult and dangerous to venture into the woodlands proper, but this seems to be the direction from which most of the Team Aqua Grunts are entering the area.
• The BLUE area in the south is the massive lake that feeds the eponymous falls that give Tohjo its name. You will also find Team Aqua Grunts here taking great care to hold control of the lake, if you're interested in engaging in a water battle.
• PINK diamonds in the east and west are the sites of massive formations of Mysterious Plot Crystals™ jutting up from beneath the surface; the Grunts on both teams appear somewhat wary of these growths, so they will be keeping a reasonable distance from them while still doing their best to protect them.
• The BROWN rectangle dead-center in the map is...the Elite Four's resort. Not exactly what you might call a fortunate place to be located, but it's easy to see why this might be considered prime real estate for both teams. You're likely to find members of both Team Aqua and Team Magma hanging around here, so be cautious!
A FEW OTHER SETTING NOTES:
• The aforementioned Gen VI Pokemon can be any Pokemon that swarmed during September, plus any of their evolved forms. They've had several weeks in the wild to get buff and settle in; now you can see what they've got to show for it!
• You may NPC the Team Aqua and Team Magma Grunts as you see fit; either one can be found anywhere on the map, though Team Magma will be more highly-concentrated in the northern areas of the map, and Team Aqua will be keeping more to the south.
• There is no restriction on how many Aqua and Magma Grunts you may fight.
• You may fight members of both teams on this log if you so choose; you are not required to pick just one or the other to focus on for this particular log.
• You may forego Pokemon battling entirely and simply beat up the Grunts with physical violence yourself. If you KO a Grunt, they will white out and be warped to the nearest Pokemon Center back down in the regions proper, where they will be arrested by an officer of the Kangaskhan Police.
• FOR CHARACTERS INTENDING TO USE HONEDGES LIKE WEAPONS: due to the high volume of questions we have received on this topic (it's a popular inquiry!), we want to clarify for this Pokemon in particular —
If you choose to use a Honedge as though it were a traditional sword, the most that the Honedges will allow might be slapping the grunts with the flat side of the blade. They are still opposed to attacking/killing humans, opponents or not, and if you try to stab an opponent with them, you're going to get a really obstinate ghost sword going incorporeal and ineffectively going through them. There's also the fact that you're grabbing them by the head and swinging them around — they won't like that very much.
PLEASE NOTE: if you intend to use a Honedge in this manner anyway, we may ask that you experience light IC consequences for it later in the plot! We're not barring you from getting your sword skills on with your Honedges; we're simply pointing out that there may be natural outcomes that follow from those choices.
• UPDATE: if you would like to interrogate the grunts, check here for information you can learn from them!
☆ THE NUMBER TO MEET OR BEAT IS 50 PARTICIPANTS ☆.
REMEMBER: IF YOUR CHARACTER DOES NOT POST TO THE INTRO CHALLENGE LOG AT LEAST ONCE
(AS A TOP-LEVEL COMMENT OR IN RESPONSE TO SOMEONE ELSE'S TOP-LEVEL COMMENT)
BEFORE 9:00 PM EST on OCTOBER 28, THEY WILL NOT COUNT TOWARD THE 50-PARTICIPANT GOAL!
~
EVENT LINKS MASTERPOST | THE INTRO CHALLENGE INFOPOST | QUESTIONS FOR MODS | INTRO CHALLENGE PARTICIPATION CHECK-IN THREAD
no subject
It doesn't take much encouraging from Kimbley's voice to get him to make up his mind though.
That's why he's here now, looking completely irritated. He should have known better than to trust just a voice. A Psychic-type Pokémon could have easily replicated Kimbley's voice if they went through his head and found that information. This was all a set up.
Archer isn't one to sit idly by, however. He's currently writing something in a notebook, communicating silently with the Alakazam he has out while the Crobat perched nearby looks on.]
Is this what it looks like?
[Archer turns the notebook to reveal a crudely-drawn map of the surrounding area. The Crobat shrieks once in response and the Alakazam nods.]
So there are two groups of enemies and they're focused on taking each other out... Do you know the location of the commanders?
[The Crobat's ears droop and he looks away. Archer doesn't need the Alakazam to translate that for him.]
It's alright. Keep flying over the battlefield and relay any information you have to Alekhine. I'll focus on the others to fight.
[The Alakazam looks momentarily worried, and in a rare display of emotion that isn't rage or being a smug asshole, Archer smiles.
...Well, okay, it's more of a smirk than anything, but he's trying.]
Don't worry. They can handle themselves. Besides, they've got me commanding them.
[The Alakazam rolls his eyes and the sentiment That's what I'm worried about is practically audible.]
We're going to take the building in the middle of the battlefield.
[You can find Archer battling Grunts of either organization as he attempts to make his way there. Most of the fighting is being done by a female Alakazam, while Alekhine, the male Alakazam, stays close to Archer.]
no subject
[In the midst of all the Pokemon and the enemy Grunts, Cobra hasn't really noticed any familiar faces. So of course, when he spots one he doesn't hate, he's going to call out and try and get their attention. In the middle of a battlefield. Because that's a smart decision.]
Ssssslice, Night Slash!
[And while Scizor takes care of that Grunt, he'll continue trying to get the attention of one of his few Rocket friends.]
Archer, is that you? What are you doing here? And what's going on?
no subject
[Archer turns toward the voice, raising his eyebrows.]
Did a portal open up leading you here as well?
[The female Alakazam takes care of a few Pokémon and turns to study Cobra as well.]
no subject
[He hadn't realized it wasn't just him. It makes complete sense that it wasn't, but look, his priorities aren't exactly normal, so yeah. He thought he was the only one.
Meanwhile in the background, his Scizor's dealing with somebody's Zubat.]
Was there a voice?
no subject
no subject
[Which is why he bothered listening to it in the first place. Go figure the one time he hears a familiar voice from home here and it's some sort of ridiculous Pokemon trick. That'll teach him to get his hopes up.]
I hate to admit it, but it was an extremely effective way to lure us here. I only wish I'd thought of ssssomething like it first.
no subject
[He has plenty of Psychic-types who could probably pull off something like that! It would just involve a lot of training and research, and if there's one thing Archer loves, it's research.]
Someone clearly wanted us here. I'm assuming we've been brought here to take out these goons. I'm attempting to make my way to the structure in the middle; from what I've gathered, it seems that both groups are trying to capture it.
no subject
[Because he doesn't have a clue. He just knows they have about as many Zubats as the local Rocket Grunts do, which doesn't really mean anything.
Also that they're up to no good and started making trouble in his neighborhood.]In fact, have you been able to obtain any valuable information from any of them?
no subject
[He tips his head slightly towards the Alakazams beside him. Obviously he's not going to be asking nicely.]
I don't know anything about them yet, but I'm sure we'll be able to get some useful information out of them.
no subject
[Because he still feels the need to take his anger out on something.]
Though I don't often conduct interrogations myssself, today I will make an exception!
no subject
[Hey, he's always down for taking your anger out on something, especially if that something is a person!]
no subject
My approach is certainly...ssssomething to be seen, yes.
[It involves lots of screaming. Alternating with yelling. And occasionally throwing things.
So it's basically the same as a regular conversation with him, but he calls it an interrogation.]
no subject
I'm sure it'll be quite useful, Commander. Though there are certainly ways to get the information you want if your approach doesn't yield the results you're looking for.