these_balls: (NPC PROTON)
Route 29: mods ([personal profile] these_balls) wrote in [community profile] route_10652011-11-24 01:53 am
Entry tags:

Operation: Express Car; [train plot log]

Who: Everyone who wants to participate!
Where: Goldenrod City, the Magnet Train, Saffron City.
When: November 23rd, 11AM-5PM
Summary: Heist on the Magnet Train!
Rating: Might go up to PG-13, possibly R if exceptional violence of swearing occurs.
Log:

They've spent the last few days preparing. He wasn't sure at first, how this was going to turn out, but the Team is confident. They are confident and now he, Archer, is also confident. He has no reason to expect failure; he tells himself, even if they fail, this will cement them back in the public eye. A threat again. It makes his collar hot to think.

He reviews the plans again, Petrel's notes and schematics, engineering details. Phase 2 will be the most delicate, but he's confident in the abilities of the recruits. The aliens, the outsiders, are strange, but useful. They have skills no other Grunt would possess. Archer recognizes he has been given a tool, and only a fool would fail to use it.

At 9:30AM on November 23rd, Archer sends a message through the Rocket Network. It is short, and simple, and jubilant.

Operation: Express Car START


-----------------------------------------------


It's a nice day out, considering. Cold, yes, but the kind of cold that buries itself deep in the lungs and blows the mind into crisp clarity. Cheeks are red, movements brisk to retain heat, and around Goldenrod's white-dusted Magnet Train station, the energy is thick enough to taste. People in their thick winter coats press together, some alone, some with families and friends, most with their trusted pokémon. The larger creatures are returned to their balls, tragically fated to miss the voyage, while smaller breeds are held in their trainers' arms or scurrying around their ankles.

The station attendants are supervising while customers pass through, touching the microchipped Rail Pass to the card readers and moving in slow, sluggish trails through the gates. There is no shoving; the atmosphere seems too cheery for it, excitement manifesting in the form of loud, vigorous conversation. The train itself is gloriously slick, smooth and polished as a new bullet or a freshly-minted coin, humming with power. We ask our passengers to please mind their electric-types, reminds the stationmaster over the PA, as we seek to avoid any trouble or inconvenience during the ride.

Once you've passed the gate, find a seat and stow away your luggage. Relax, unwind; it's a long six hours ahead.

[[ ooc: I kindly ask that players please DO NOT POST until all the subthreads have been made. Thank you!

GO FOR IT! Remeber to tag yourselves in!

NOTE: YOU CAN NPC ROCKETS IF YOU CAN'T NAB A PC ROCKET FOR PLOTTY FUNTIEMS.
]]
paladinlost: (curious)

[personal profile] paladinlost 2011-11-24 01:36 am (UTC)(link)
Her Alakazam?

[He turns slightly to look at John, before going back to his Gym-watching. Tellah opens his eyes long enough to wave, but Esuna does not react.]

Psychic-types, then. I should have a few counters for that.

[identity profile] usedwindything.livejournal.com 2011-11-24 01:42 am (UTC)(link)
[He gives a small wave to Tellah, grinning brightly.] Yup, pretty powerful ones at that. Since this is technically supposed to be the sixth gym you visit.
paladinlost: (err)

[personal profile] paladinlost 2011-11-24 01:51 am (UTC)(link)
Jasmine was also meant to be the sixth, and she was simply enough to defeat.

[But he looks quite thoughtful, shooting glances at Esuna every so often.]

[identity profile] usedwindything.livejournal.com 2011-11-24 05:13 am (UTC)(link)
Oh, that's good to hear. I still haven't challenged her yet. But yeah, as long as you have a dark or ghost type, Sabrina should be a breeze.
paladinlost: (^_^)

[personal profile] paladinlost 2011-11-24 01:56 pm (UTC)(link)
I have both, along with two Bug-types. That should suffice.

[Even if one of said Bug-types is also part fighting.]

[identity profile] usedwindything.livejournal.com 2011-11-25 02:23 am (UTC)(link)
Oh right, I always forget they're weak to bug too... [Because what in the world was the logic behind that type advantage, Nintendo?] So yeah, sounds like you should be set! Oh, unless she still has her Venomoth. She had one in the games but there are so many more psychic types now that it's possible her team isn't the same. Especially since Venomoth isn't...actually a psychic type. That never really made much sense to me.
paladinlost: (playful)

[personal profile] paladinlost 2011-11-25 02:30 am (UTC)(link)
Even if she does, I have a Houndoom. Dark and Fire is a wonderful type combination, when dealing with such cases. Her attempt to confuse us with different types will undoubtedly be unsuccessful.

[Even if he does wonder why she'd have a Venomoth, of all things.]

[identity profile] usedwindything.livejournal.com 2011-11-25 03:03 am (UTC)(link)
Ooo, perfect! Hehe, sounds like you could go stomp her right now if you wanted to. But uh...rest might be a better idea, all things considered.

[Generation one games were strange things, Cecil. Let's not even get started on Agatha and her "ghosts".]
paladinlost: (soft)

[personal profile] paladinlost 2011-11-25 03:45 am (UTC)(link)
True. Everyone worked extremely hard, today. They deserve a few days of rest.

[Or Lance's (cheating) "dragons".]