Route 29: mods (
these_balls) wrote in
route_10652014-10-27 03:00 pm
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HOENNWEEN: INTRO CHALLENGE LOG
Who: Hoennween Plot Participants!
Where: Tohjo Falls!
When: Wednesday, October 29th
Summary: You've just received a call from a mysterious voice asking you to come help save the world. This is Day One of The Rest Of Your Life™ — the introductory skirmish that will determine your field position for tomorrow and the advantages you'll have going in to the fight against Archie and Maxie.
Rating: PG-13 in general; please mark threads that go higher accordingly!
Log:

YOU ARE HERE. YOU'RE FIGHTING THESE GUYS AND ALSO POSSIBLY THESE GUYS. THEY'RE NOT HAPPY TO SEE YOU.
ETA: AND THIS IS YOUR BACKGROUND MUSIC!
KEY:
• GRAY areas in the north are a range of mountains that form a natural barrier around part of the Tohjo plain where the Elite Four's resort is located. It is both difficult and dangerous to get up into the mountains proper, but this seems to be the direction from which most of the Team Magma Grunts are entering the area.
• GREEN areas in the southeast and southwest are densely-packed forested areas interspersed by lakes and rivers that seem to be feeding into the main waterway into the area. It is both difficult and dangerous to venture into the woodlands proper, but this seems to be the direction from which most of the Team Aqua Grunts are entering the area.
• The BLUE area in the south is the massive lake that feeds the eponymous falls that give Tohjo its name. You will also find Team Aqua Grunts here taking great care to hold control of the lake, if you're interested in engaging in a water battle.
• PINK diamonds in the east and west are the sites of massive formations of Mysterious Plot Crystals™ jutting up from beneath the surface; the Grunts on both teams appear somewhat wary of these growths, so they will be keeping a reasonable distance from them while still doing their best to protect them.
• The BROWN rectangle dead-center in the map is...the Elite Four's resort. Not exactly what you might call a fortunate place to be located, but it's easy to see why this might be considered prime real estate for both teams. You're likely to find members of both Team Aqua and Team Magma hanging around here, so be cautious!
A FEW OTHER SETTING NOTES:
• As per Arceus's summon, there will be Gen VI Pokemon joining the battle on their own! You may NPC these Pokemon, within reasonable limits; you may not capture them in Pokeballs, and they are still wild so they will not take commands from characters the way a captured Pokemon would from its trainer. However, they do recognize that the portaled-in humans are fighting on roughly the same side as they are, so they won't attack player characters and might occasionally come to their aid if need be — you're free to NPC them as you like for purposes such as this.
• The aforementioned Gen VI Pokemon can be any Pokemon that swarmed during September, plus any of their evolved forms. They've had several weeks in the wild to get buff and settle in; now you can see what they've got to show for it!
• You may NPC the Team Aqua and Team Magma Grunts as you see fit; either one can be found anywhere on the map, though Team Magma will be more highly-concentrated in the northern areas of the map, and Team Aqua will be keeping more to the south.
• There is no restriction on how many Aqua and Magma Grunts you may fight.
• You may fight members of both teams on this log if you so choose; you are not required to pick just one or the other to focus on for this particular log.
• You may forego Pokemon battling entirely and simply beat up the Grunts with physical violence yourself. If you KO a Grunt, they will white out and be warped to the nearest Pokemon Center back down in the regions proper, where they will be arrested by an officer of the Kangaskhan Police.
• FOR CHARACTERS INTENDING TO USE HONEDGES LIKE WEAPONS: due to the high volume of questions we have received on this topic (it's a popular inquiry!), we want to clarify for this Pokemon in particular —
If you choose to use a Honedge as though it were a traditional sword, the most that the Honedges will allow might be slapping the grunts with the flat side of the blade. They are still opposed to attacking/killing humans, opponents or not, and if you try to stab an opponent with them, you're going to get a really obstinate ghost sword going incorporeal and ineffectively going through them. There's also the fact that you're grabbing them by the head and swinging them around — they won't like that very much.
PLEASE NOTE: if you intend to use a Honedge in this manner anyway, we may ask that you experience light IC consequences for it later in the plot! We're not barring you from getting your sword skills on with your Honedges; we're simply pointing out that there may be natural outcomes that follow from those choices.
• UPDATE: if you would like to interrogate the grunts, check here for information you can learn from them!
~
☆ THE NUMBER TO MEET OR BEAT IS 50 PARTICIPANTS ☆.
REMEMBER: IF YOUR CHARACTER DOES NOT POST TO THE INTRO CHALLENGE LOG AT LEAST ONCE
(AS A TOP-LEVEL COMMENT OR IN RESPONSE TO SOMEONE ELSE'S TOP-LEVEL COMMENT)
BEFORE 9:00 PM EST on OCTOBER 28, THEY WILL NOT COUNT TOWARD THE 50-PARTICIPANT GOAL!
~
QUICK LINKS
EVENT LINKS MASTERPOST | THE INTRO CHALLENGE INFOPOST | QUESTIONS FOR MODS | INTRO CHALLENGE PARTICIPATION CHECK-IN THREAD
Where: Tohjo Falls!
When: Wednesday, October 29th
Summary: You've just received a call from a mysterious voice asking you to come help save the world. This is Day One of The Rest Of Your Life™ — the introductory skirmish that will determine your field position for tomorrow and the advantages you'll have going in to the fight against Archie and Maxie.
Rating: PG-13 in general; please mark threads that go higher accordingly!
Log:

YOU ARE HERE. YOU'RE FIGHTING THESE GUYS AND ALSO POSSIBLY THESE GUYS. THEY'RE NOT HAPPY TO SEE YOU.
ETA: AND THIS IS YOUR BACKGROUND MUSIC!
KEY:
• GREEN areas in the southeast and southwest are densely-packed forested areas interspersed by lakes and rivers that seem to be feeding into the main waterway into the area. It is both difficult and dangerous to venture into the woodlands proper, but this seems to be the direction from which most of the Team Aqua Grunts are entering the area.
• The BLUE area in the south is the massive lake that feeds the eponymous falls that give Tohjo its name. You will also find Team Aqua Grunts here taking great care to hold control of the lake, if you're interested in engaging in a water battle.
• PINK diamonds in the east and west are the sites of massive formations of Mysterious Plot Crystals™ jutting up from beneath the surface; the Grunts on both teams appear somewhat wary of these growths, so they will be keeping a reasonable distance from them while still doing their best to protect them.
• The BROWN rectangle dead-center in the map is...the Elite Four's resort. Not exactly what you might call a fortunate place to be located, but it's easy to see why this might be considered prime real estate for both teams. You're likely to find members of both Team Aqua and Team Magma hanging around here, so be cautious!
A FEW OTHER SETTING NOTES:
• The aforementioned Gen VI Pokemon can be any Pokemon that swarmed during September, plus any of their evolved forms. They've had several weeks in the wild to get buff and settle in; now you can see what they've got to show for it!
• You may NPC the Team Aqua and Team Magma Grunts as you see fit; either one can be found anywhere on the map, though Team Magma will be more highly-concentrated in the northern areas of the map, and Team Aqua will be keeping more to the south.
• There is no restriction on how many Aqua and Magma Grunts you may fight.
• You may fight members of both teams on this log if you so choose; you are not required to pick just one or the other to focus on for this particular log.
• You may forego Pokemon battling entirely and simply beat up the Grunts with physical violence yourself. If you KO a Grunt, they will white out and be warped to the nearest Pokemon Center back down in the regions proper, where they will be arrested by an officer of the Kangaskhan Police.
• FOR CHARACTERS INTENDING TO USE HONEDGES LIKE WEAPONS: due to the high volume of questions we have received on this topic (it's a popular inquiry!), we want to clarify for this Pokemon in particular —
If you choose to use a Honedge as though it were a traditional sword, the most that the Honedges will allow might be slapping the grunts with the flat side of the blade. They are still opposed to attacking/killing humans, opponents or not, and if you try to stab an opponent with them, you're going to get a really obstinate ghost sword going incorporeal and ineffectively going through them. There's also the fact that you're grabbing them by the head and swinging them around — they won't like that very much.
PLEASE NOTE: if you intend to use a Honedge in this manner anyway, we may ask that you experience light IC consequences for it later in the plot! We're not barring you from getting your sword skills on with your Honedges; we're simply pointing out that there may be natural outcomes that follow from those choices.
• UPDATE: if you would like to interrogate the grunts, check here for information you can learn from them!
☆ THE NUMBER TO MEET OR BEAT IS 50 PARTICIPANTS ☆.
REMEMBER: IF YOUR CHARACTER DOES NOT POST TO THE INTRO CHALLENGE LOG AT LEAST ONCE
(AS A TOP-LEVEL COMMENT OR IN RESPONSE TO SOMEONE ELSE'S TOP-LEVEL COMMENT)
BEFORE 9:00 PM EST on OCTOBER 28, THEY WILL NOT COUNT TOWARD THE 50-PARTICIPANT GOAL!
~
EVENT LINKS MASTERPOST | THE INTRO CHALLENGE INFOPOST | QUESTIONS FOR MODS | INTRO CHALLENGE PARTICIPATION CHECK-IN THREAD
no subject
[YOU CAN'T FOOL HIM, RIKU.]
no subject
Okay, fine. So maybe it was, but you can blame that dinosaur for blasting the crystals in the first place.
no subject
[...uh]
Well. Not dead. Fainted, you know what I mean.
no subject
[He brushes some dirt off his shirt, glowering a little.]
Don't you think you should be worrying about them instead? If anyone deserves to faint...
no subject
[Henry kicks the Aqua Grunt's body a bit too forcefully. It seems that between that and Cawdia's relentless pecking, the Grunt's body has finally thrown in the towel, and he zaps away to the Pokémon Center.]
But I thought for sure that fall woulda killed anybody, so I wanted to see if there'd be, like, a carcass or something before you disappeared.
no subject
[Still, he is a bit sore, so give him a second while he rubs at his side.]
You plan on pecking their eyes out or something?
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[He's not messing with you, Riku, and it's clear on his face. He was really, truly hoping that you were a bloody pulp by now. That would just be the perfect end to his day, right there!]
Hmm, no, I think she's going for fracture of the skull. Kind of hard for a bird her age, I think, but it should still do the job! Eye gorging would be useful for torture, but when I tried that, the guys always zapped away before I could really get into it...
no subject
Well, she must've done something right if the guy disappeared.
[He scoops up his weapon, twirling it in his grip.]
Might have to shoot for a few broken bones myself. Anything to slow these punks down.
no subject
Yeah. I don't know what they're doing, but according to Glowgan and Eleanor, it's nothing good... [Glowgan and Eleanor, of course, being his Inkay and Trevenant. Both of them are presently off doing their Arceus' Army thing.]
no subject
[He hasn't quite connected the dots to figure out that Henry's talking about his Pokémon. The Greninja's also giving a curious headtilt. Can pirates really be... bad?]
no subject
[He smiles blithely.]
no subject
[Because otherwise, all he can think is that the tree either learned to talk, used pantomime, or can write. Maybe both at the same time.]
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no subject
[He shrugs, shooting a glance across the battlefield just in time to see a Lucario kicking a Mightyena in the face.]
Must be nice. The only Pokémon I can talk to are my Psychics and the two that actually managed to teach themselves to speak English, and that's... kinda a double-edged sword.
[Mostly because of Slash. He's kind of a chatterbox.]
no subject
[Yes, he just dropped a pun in the middle of a mass-murdering spree. Your point?]
Ooh, neat! Man, I love the animals back home, but I don't think they'd ever be able to do something like that.
no subject
Yeah, guess that's just another perk to being a Pokémon. I mean, aside from the obvious strengths, like being able to shoot fire and ice out of their mouths.
no subject
Yea, Pokémon are kind of super awesome when you think about it, huh? It'd be so neat to be one, just for a day...
no subject
[Which... is kinda ironic of him to say, when he's caught a ton of Pokémon. Go figure.]
no subject
[And it's for that exact reason that Henry generally avoids catching Pokémon. He's only got his two starters and a couple of Kalos mons who were displaced from their home anyway.]
no subject
[Yet, for the most part, he hasn't had that issue, as evidenced by the goofy frog continuing to hang around.]
no subject
I kind of have a feeling Pokéballs capture them against their will, though... that must be awkward! [He laughs and rubs the back of his neck.]