Solf J Kimblee (
explosivecombat) wrote in
route_10652014-11-10 09:14 pm
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A menagerie of the tragedy that I've caused
Who: Solf J Kimblee (
explosivecombat), Frank Archer (
sadisticwarfare), and anyone in the Ecruteak area who wants to engage them – OPEN LOG, don't forget to do the thing and tag yourself in!
Where: Ecruteak City
When: Forward-dated; morning of November 14, 2014
Summary: They've declared war.
Rating: PG-13 or thereabouts. ...Look, if this goes badly, it's basically going to be MICHAEL BAY PRESENTS: THE LOG.
Log:
It's a lovely day out.
While the last attack had been delayed by too much snow to be pleasant, it seems that the weather is with him today; the sun has been out and the temperatures high for the season, and overall, he finds that he can't complain.
The bombs have been set. The residents of Ecruteak have "forgotten." And unlike the hotel room he was holed up in last time, the room he's in is very, very dark.
It's not to say that there's no light; the device in his hand is offering a light ambient glow from the numbers adorning its face. There are a few of them; he allows his fingers to trail over them idly while he waits. Exactly what he's waiting for is a little difficult to say; perhaps it's just a matter of dramatic timing.
Some of those numbers are pressed down after a while, codes of some sort. He pauses for a moment; catches his breath.
Clicks the red switch at the top.
Hopefully no one was particularly close to the museum, as that explosion is going to be a nice one. Not enough to take the building down, mind you, but more than enough to take out a good portion of it. (Sorry about the lawns on those houses nearby, by the way; they're going to be looking a little rough after the fact.)
He closes his eyes once it's done, a light smile crossing his features underneath the hooded mask; it's been a while since he's done this, but the sound is just as beautiful to him as it always is.
Let's begin.
[OOC: Notes on how to play are here! If you have any questions, feel free to throw a comment on that post and I'll get to it ASAP.
Right now, the goal is to pick a location within the city - and literally any of the major landmarks are fair game - put it in your top-level, and we'll lead you from there!]
[OOC PART II: Here's your progress tracker, guys.
Bomb 1 - museum: DETONATED
Bomb 2 - location currently unknown: STILL ACTIVE
Bomb 3 - location currently unknown: STILL ACTIVE
Bomb 4 - pokémon center: NEUTRALIZED
Bomb 5 - location currently unknown: STILL ACTIVE
Bomb 6 - outdoor soundstage: DETONATED
Bomb 7 - bell tower: STILL ACTIVE
Bomb 8 - location currently unknown: STILL ACTIVE
You've got your work cut out for you, Hero Squad. Godspeed. :|b ]
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Where: Ecruteak City
When: Forward-dated; morning of November 14, 2014
Summary: They've declared war.
Rating: PG-13 or thereabouts. ...Look, if this goes badly, it's basically going to be MICHAEL BAY PRESENTS: THE LOG.
Log:
It's a lovely day out.
While the last attack had been delayed by too much snow to be pleasant, it seems that the weather is with him today; the sun has been out and the temperatures high for the season, and overall, he finds that he can't complain.
The bombs have been set. The residents of Ecruteak have "forgotten." And unlike the hotel room he was holed up in last time, the room he's in is very, very dark.
It's not to say that there's no light; the device in his hand is offering a light ambient glow from the numbers adorning its face. There are a few of them; he allows his fingers to trail over them idly while he waits. Exactly what he's waiting for is a little difficult to say; perhaps it's just a matter of dramatic timing.
Some of those numbers are pressed down after a while, codes of some sort. He pauses for a moment; catches his breath.
Clicks the red switch at the top.
Hopefully no one was particularly close to the museum, as that explosion is going to be a nice one. Not enough to take the building down, mind you, but more than enough to take out a good portion of it. (Sorry about the lawns on those houses nearby, by the way; they're going to be looking a little rough after the fact.)
He closes his eyes once it's done, a light smile crossing his features underneath the hooded mask; it's been a while since he's done this, but the sound is just as beautiful to him as it always is.
Let's begin.
[OOC: Notes on how to play are here! If you have any questions, feel free to throw a comment on that post and I'll get to it ASAP.
Right now, the goal is to pick a location within the city - and literally any of the major landmarks are fair game - put it in your top-level, and we'll lead you from there!]
[OOC PART II: Here's your progress tracker, guys.
Bomb 1 - museum: DETONATED
Bomb 2 - location currently unknown: STILL ACTIVE
Bomb 3 - location currently unknown: STILL ACTIVE
Bomb 4 - pokémon center: NEUTRALIZED
Bomb 5 - location currently unknown: STILL ACTIVE
Bomb 6 - outdoor soundstage: DETONATED
Bomb 7 - bell tower: STILL ACTIVE
Bomb 8 - location currently unknown: STILL ACTIVE
You've got your work cut out for you, Hero Squad. Godspeed. :|b ]
no subject
That said, however, there doesn't seem to be anything posing an immediate threat near the inn itself; the surrounding area seems to be clear. Do you want to remain outside, or do you want to try your luck indoors?]
no subject
That said, Jehra decides that it would be prudent to check inside, just to make sure. If they left just for things to explode over here because they weren't thorough enough... well, it's better to be sure, in any case.]
no subject
The lobby is nice, even if it's the sort of thing that looks like it would have been incredibly modern in the 1970s; the fact is that it's clean, and perhaps more importantly it's clean in a more thorough sense, with regards to chemicals in the immediate vicinity.
What it does have, however, is a rather harried looking man in the inn's uniform, looking through what looks to be some sort of logbook and seeming increasingly peturbed. It could be something of interest; it could be none of your business. What now?]
no subject
Still, Jehra will wander around the room trying to sense what he can, but Ryner goes up to the man, because he might as well try to be helpful.]
Ahh, hey, everything okay?
no subject
Oh, good morning - are you here to...
[He trails off a bit, shaking his head; he smiles a bit, the expression vaguely apologetic.]
I doubt you're here for pleasure during a bomb threat - are you looking for something?
no subject
no subject
That's the thing...I don't recall anyone coming in here last night. It would have been at the start of my shift...
[He trails off for a moment.]
It seems someone checked in last night, but I didn't see anyone at the time listed. Perhaps it's a clerical error...
no subject
Ryner also sees suspicion in this. Man, why did he even get up this morning...?]
Haa, were you here your entire shift?