Route 29: mods (
these_balls) wrote in
route_10652016-05-27 01:10 pm
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Your Love Keeps Lifting Me Higher
Who: EVERYONE
Where: THE ACTUAL MOON
When: Friday, May 27th through Sunday, May 29th!
Summary: THIS IS YOUR MOD-PROVIDED OPEN LOG FOR FOURTH WALL PROMAGEDDON!
Rating: May vary by thread, please mark accordingly!
Log:
~
☆ YOU ARE HERE ☆

LOCATIONS OF NOTE:
• REDUCED G MOON BALLROOM
Accessible only via the balcony that connects back through to the regular ballroom, this unusual section of the moon base is the only major room in which the gravity more closely reflects that of the actual moon, as opposed to being artificially enhanced to better simulate the conditions Earthside. The dance floor is situated approximately fifteen feet below the balcony, recessed into the moon's surface where the rest of the base sits at ground level, and overhead a massive domed ceiling lets in a magnificent view of outer space, the moon's surface, and all the surrounding stars. The acoustics are just as good as those of the standard ballroom, and this dance floor will feature the same music as the other; the only appreciable difference is that in the Reduced G Moon Ballroom, gravity is mostly optional and you're liable to find as many couples spinning through the open air as you are with solid ground beneath their feet. Try not to get trapped in the middle with no momentum, or you might just need a rescue from some considerate stranger!
• REGULAR BALLROOM
A more traditional ballroom for the more traditional partygoer on the moon base: hardwood floors, vaulted ceilings, crystal chandeliers, and tasteful music. Of particular note are the balcony doors at the north end of the ballroom, which lead onto the observation balcony that overlooks the Reduced Gravity Moon Ballroom! Please don't block those doors; they're the only way in or out!
• DINING ROOM AND BUFFET
GOOD FOOD, GOOD MEAT, GOOD GRIEF, LET'S EAT! The dining room is an area accessible from both the ballroom and the hallway that leads between the reception area and the dorms, featuring scores upon scores of tables of varying sizes that might seat as little as two or as many as eight. On days when the party isn't in full swing, buffet-style meals will be served over a period of two hours at three times during the day — breakfast, lunch, and dinner. When the party is jumping, however, the table will remain perpetually stocked with entrees, sides, and of course a full complement of magnificent desserts for people to feast and snack upon as they so choose!
• DORMS AND SLEEPING AREAS
Your moon base home-away-from-home for the next three days! In the massive dorm wing of the base, you'll find vast corridors of hostel-style bunks available to be claimed. Unclaimed bunks will signal their availability by having their curtains open and empty bunk displayed; though the privacy curtains and beds themselves boast no particular security features, each bunk does come with a reasonably-sized trunk for storing a guest's belongings. Upon claiming the bunk, a guest will be prompted to register their trunk with a thumbprint, which thereafter will be used to lock and unlock their trunk. If you're worried about something happening to your belongings or valuables, feel free to lock them up for safekeeping!
• INDOOR GREENHOUSE AND FLOWER GARDEN
A secluded place where partygoers can retreat from the festivities for a little while, whether it be to catch their breath, for a tête-à-tête, or anything else that might involve the desire for a little more peace and quiet. Featuring small walking paths, real fresh flowers, and even a small inches-deep artificial burbling brook, the moon base garden looks to be a little slice of the planet Earth preserved here in outer space. Seems like all that's missing are the wild Pokemon!
• LIBRARY, MUSIC ROOM, SPA, AND ARCADE
An assortment of four general leisure rooms in the western wing of the Moon Base, most of which are fairly self-explanatory! So, if you feel so inclined, take some time to stop in, poke around, and enjoy yourself in:
▶ THE LIBRARY, which features muted lighting, plenty of hardwood paneling, and a quiet atmosphere for reading a book in one of the cozy armchairs or piling up a dozen to peruse at one of the available tables. You're welcome to find the usual Pokemon-ified standard fare of books here; unfortunately, research-inclined people digging for secrets about the moon base, Pokemon, or other such nonfiction topics aren't likely to unearth anything of any particular note this time. Alas!
▶ THE MUSIC ROOM, which boasts a wide array of instruments available for the guests to make use of, including a grand piano, a few guitars (both acoustic and electric), and a general assortment of other choices from the brass, string, wind, and percussion families.
▶ THE SPA FACILITIES, where guests are welcome to unwind and relax in the various pools, hot tubs, and mineral baths available. Swimsuits and towels are provided in the built-in changing rooms for anyone interested in making use of the spa!
▶ THE ARCADE, containing plenty of video games, games of skill, and other such electronic amusements for patrons to pass the time away with. Skee-Ball and Dance Dance Eeveelution are, of course, particular standouts from the array, but there are plenty of other traditional games to be found in here. You can also find playing cards, board games, and other low-tech amusements in here, as well!
• CRYSTAL GARDEN AND TERRACE
A beautiful garden-like area filled with growing crystals located just outside the moon base, visible from the windows in the moon ballroom and accessible via a warm-lit terrace that leads out onto what appears to be the planet's surface itself. It appears that some unseen apparatus is maintaining an area of atmosphere over the expanse of the garden, rendering it safe for guests to wander and explore even without the benefit of space suits or oxygen tanks. However, being a part of the actual surface of the moon, it is possible that perusing among the crystals will net you an encounter with a wild Pokemon, so be careful where you tread among the crystals!
This is the only area where wild Pokemon can be battled and captured, and being that it is on the planet's surface, note also that this area is subject to reduced gravity, similar to the moon ballroom! The wild Pokemon you can find out here are as follows:
Cleffa, Clefairy, Clefable, Staryu, Starmie, Lunatone, Solrock, Elgyem,
Beheeyem, Jigglypuff, Togepi, Carbink, Boldore, Gigalith, Aron, Crustle
All Pokemon will be Level 20-30!
• HOLODECK
At first glance, the holodeck appears to be simply a vast open room criss-crossed with yellow grid lines, looming in the northwest corner of the moon base. However, once inside, a visitor may find that the holodeck is much more than it appears: a virtual reality facility capable of recreating familiar places by a combination of transported matter, replicated matter, tractor beams, and shaped force fields.
Though the holodeck comes with a variety of standard preprogrammed environments to play with and experience — an average beach, a deep forest, an unremarkable porch in someone's generic backyard — its greatest facet is its ability to recreate environments and places from its users' memories. Been missing home for a long time? The holodeck can take you (and your guests) back there — for as long as you've got it activated, at least. Please remember to use it sparingly and in small doses, lest you become addicted to the fantasy and not the reality!
(Mod Note: To clarify, the holodeck is here to indulge a character's (and by extension a player's) imagination. You are by no means limited to just the uses detailed above; if you'd like your character to fantasize about being in a 1920s gangster setting and play around with it as a prompt that takes place on the holodeck, you can feel free to do so! Note that the holodeck comes with safety features that will prevent a character from suffering serious injury (either from themselves, from the environment, or from other people using the holodeck simultaneously), but it is possible to get some bumps, bruises, and scrapes from the experience! Feel free to ask us if you're not sure what you can do with it, but generally speaking it's there to be played with, so don't hesitate to play with it!)
☆ IMPORTANT THINGS TO REMEMBER: ☆
• THE GENERAL PROM SCHEDULE IS AS FOLLOWS:
Friday, May 27th — Arrival at the Moon Base; FREE DAY FOR OPEN EXPLORING!
Saturday, May 28th — Red Carpet Moon Gala!
Sunday, May 29th —
route_29's 6-Year Anniversary!
• The premise for how your characters arrived on the moon can be found RIGHT OVER HERE! Feel free to be confused and bewildered by this...lunar-cy!
• We recommend putting your character's location in the header of your comment, or if you're doing multiple locations in the same comment, mark them clearly so people can find you more easily!
If you're a former or current player in Route and haven't submitted your Transfer Application for Victory Road, there's still time; you can find it RIGHT OVER HERE!
• To all of our players — whether you've been here for six years or six minutes, whether you've played a dozen characters or just one — thank you so much for playing here and making Route the great place it's been for all this time. We've had some great memories together, and it's been a delight and a privilege to play with and mod for all of you. ♥
☆ PROM DIRECTORY ☆
* Characters marked with an asterisk are not currently members of Route.
~
☆ QUICK LINKS ☆
THE PROM-SPECIFIC INFOPOST | THE FOURTH-WALL-SPECIFIC INFOPOST | QUESTIONS AND INQUIRIES HOTLINE | WALK THE MOON
Where: THE ACTUAL MOON
When: Friday, May 27th through Sunday, May 29th!
Summary: THIS IS YOUR MOD-PROVIDED OPEN LOG FOR FOURTH WALL PROMAGEDDON!
Rating: May vary by thread, please mark accordingly!
Log:
☆ YOU ARE HERE ☆

LOCATIONS OF NOTE:
Accessible only via the balcony that connects back through to the regular ballroom, this unusual section of the moon base is the only major room in which the gravity more closely reflects that of the actual moon, as opposed to being artificially enhanced to better simulate the conditions Earthside. The dance floor is situated approximately fifteen feet below the balcony, recessed into the moon's surface where the rest of the base sits at ground level, and overhead a massive domed ceiling lets in a magnificent view of outer space, the moon's surface, and all the surrounding stars. The acoustics are just as good as those of the standard ballroom, and this dance floor will feature the same music as the other; the only appreciable difference is that in the Reduced G Moon Ballroom, gravity is mostly optional and you're liable to find as many couples spinning through the open air as you are with solid ground beneath their feet. Try not to get trapped in the middle with no momentum, or you might just need a rescue from some considerate stranger!
• REGULAR BALLROOM
A more traditional ballroom for the more traditional partygoer on the moon base: hardwood floors, vaulted ceilings, crystal chandeliers, and tasteful music. Of particular note are the balcony doors at the north end of the ballroom, which lead onto the observation balcony that overlooks the Reduced Gravity Moon Ballroom! Please don't block those doors; they're the only way in or out!
• DINING ROOM AND BUFFET
GOOD FOOD, GOOD MEAT, GOOD GRIEF, LET'S EAT! The dining room is an area accessible from both the ballroom and the hallway that leads between the reception area and the dorms, featuring scores upon scores of tables of varying sizes that might seat as little as two or as many as eight. On days when the party isn't in full swing, buffet-style meals will be served over a period of two hours at three times during the day — breakfast, lunch, and dinner. When the party is jumping, however, the table will remain perpetually stocked with entrees, sides, and of course a full complement of magnificent desserts for people to feast and snack upon as they so choose!
• DORMS AND SLEEPING AREAS
Your moon base home-away-from-home for the next three days! In the massive dorm wing of the base, you'll find vast corridors of hostel-style bunks available to be claimed. Unclaimed bunks will signal their availability by having their curtains open and empty bunk displayed; though the privacy curtains and beds themselves boast no particular security features, each bunk does come with a reasonably-sized trunk for storing a guest's belongings. Upon claiming the bunk, a guest will be prompted to register their trunk with a thumbprint, which thereafter will be used to lock and unlock their trunk. If you're worried about something happening to your belongings or valuables, feel free to lock them up for safekeeping!
• INDOOR GREENHOUSE AND FLOWER GARDEN
A secluded place where partygoers can retreat from the festivities for a little while, whether it be to catch their breath, for a tête-à-tête, or anything else that might involve the desire for a little more peace and quiet. Featuring small walking paths, real fresh flowers, and even a small inches-deep artificial burbling brook, the moon base garden looks to be a little slice of the planet Earth preserved here in outer space. Seems like all that's missing are the wild Pokemon!
• LIBRARY, MUSIC ROOM, SPA, AND ARCADE
An assortment of four general leisure rooms in the western wing of the Moon Base, most of which are fairly self-explanatory! So, if you feel so inclined, take some time to stop in, poke around, and enjoy yourself in:
▶ THE LIBRARY, which features muted lighting, plenty of hardwood paneling, and a quiet atmosphere for reading a book in one of the cozy armchairs or piling up a dozen to peruse at one of the available tables. You're welcome to find the usual Pokemon-ified standard fare of books here; unfortunately, research-inclined people digging for secrets about the moon base, Pokemon, or other such nonfiction topics aren't likely to unearth anything of any particular note this time. Alas!
▶ THE MUSIC ROOM, which boasts a wide array of instruments available for the guests to make use of, including a grand piano, a few guitars (both acoustic and electric), and a general assortment of other choices from the brass, string, wind, and percussion families.
▶ THE SPA FACILITIES, where guests are welcome to unwind and relax in the various pools, hot tubs, and mineral baths available. Swimsuits and towels are provided in the built-in changing rooms for anyone interested in making use of the spa!
▶ THE ARCADE, containing plenty of video games, games of skill, and other such electronic amusements for patrons to pass the time away with. Skee-Ball and Dance Dance Eeveelution are, of course, particular standouts from the array, but there are plenty of other traditional games to be found in here. You can also find playing cards, board games, and other low-tech amusements in here, as well!
• CRYSTAL GARDEN AND TERRACE
A beautiful garden-like area filled with growing crystals located just outside the moon base, visible from the windows in the moon ballroom and accessible via a warm-lit terrace that leads out onto what appears to be the planet's surface itself. It appears that some unseen apparatus is maintaining an area of atmosphere over the expanse of the garden, rendering it safe for guests to wander and explore even without the benefit of space suits or oxygen tanks. However, being a part of the actual surface of the moon, it is possible that perusing among the crystals will net you an encounter with a wild Pokemon, so be careful where you tread among the crystals!
This is the only area where wild Pokemon can be battled and captured, and being that it is on the planet's surface, note also that this area is subject to reduced gravity, similar to the moon ballroom! The wild Pokemon you can find out here are as follows:
Beheeyem, Jigglypuff, Togepi, Carbink, Boldore, Gigalith, Aron, Crustle
All Pokemon will be Level 20-30!
• HOLODECK
At first glance, the holodeck appears to be simply a vast open room criss-crossed with yellow grid lines, looming in the northwest corner of the moon base. However, once inside, a visitor may find that the holodeck is much more than it appears: a virtual reality facility capable of recreating familiar places by a combination of transported matter, replicated matter, tractor beams, and shaped force fields.
Though the holodeck comes with a variety of standard preprogrammed environments to play with and experience — an average beach, a deep forest, an unremarkable porch in someone's generic backyard — its greatest facet is its ability to recreate environments and places from its users' memories. Been missing home for a long time? The holodeck can take you (and your guests) back there — for as long as you've got it activated, at least. Please remember to use it sparingly and in small doses, lest you become addicted to the fantasy and not the reality!
(Mod Note: To clarify, the holodeck is here to indulge a character's (and by extension a player's) imagination. You are by no means limited to just the uses detailed above; if you'd like your character to fantasize about being in a 1920s gangster setting and play around with it as a prompt that takes place on the holodeck, you can feel free to do so! Note that the holodeck comes with safety features that will prevent a character from suffering serious injury (either from themselves, from the environment, or from other people using the holodeck simultaneously), but it is possible to get some bumps, bruises, and scrapes from the experience! Feel free to ask us if you're not sure what you can do with it, but generally speaking it's there to be played with, so don't hesitate to play with it!)
• THE GENERAL PROM SCHEDULE IS AS FOLLOWS:
Saturday, May 28th — Red Carpet Moon Gala!
Sunday, May 29th —
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
• The premise for how your characters arrived on the moon can be found RIGHT OVER HERE! Feel free to be confused and bewildered by this...lunar-cy!
• We recommend putting your character's location in the header of your comment, or if you're doing multiple locations in the same comment, mark them clearly so people can find you more easily!
If you're a former or current player in Route and haven't submitted your Transfer Application for Victory Road, there's still time; you can find it RIGHT OVER HERE!
• To all of our players — whether you've been here for six years or six minutes, whether you've played a dozen characters or just one — thank you so much for playing here and making Route the great place it's been for all this time. We've had some great memories together, and it's been a delight and a privilege to play with and mod for all of you. ♥
* Characters marked with an asterisk are not currently members of Route.
THE PROM-SPECIFIC INFOPOST | THE FOURTH-WALL-SPECIFIC INFOPOST | QUESTIONS AND INQUIRIES HOTLINE | WALK THE MOON
Envy | Fullmetal Alchemist | OTA
[Envy is more than excited about all of this. Not only is there a party, but he's back to being a homunculus and--and!--they're on the moon! He's gotten used to most modern conveniences, and even to flying, but the idea of being in space is honestly pretty exciting.]
[And in his excited exploring of this place, he's discovered the room where gravity is barely a thing. And hey, with his powers he can already jump way higher than a normal person...he wonders how high he could jump in here.]
[This couldn't possibly go wrong. Envy crouches down for maximum jumping power, eyes up, but if someone happens to wander by, he'll hear them and say with a big grin:]
Hey, watch this.
[B] FRIDAY - Music Room
[Envy looks to the left. He looks to the right. He can't see anybody really in the room right now...]
[He passed by the room about five times before actually going in it, but he can't resist forever. He wants to see if pianos on the moon sound any different than pianos planetside.]
[It's been a little while since he's played, so he's gotten kind of rusty, but it doesn't take him long to regain the hang of it. Anybody who wanders into the piano room will get to hear some really nice classical music being played on the grand piano--right up until Envy notices he has an audience. At which point he'll immediately stop with a startled clamor of suddenly pressed keys.]
[WHO WAS THAT PLAYING? IT SURE WASN'T HIM. PIANOS AREN'T BADASS, IT COULDN'T HAVE BEEN ENVY THE HOMUNCULUS.]
[C] SATURDAY - Regular ballroom
[Envy's taking advantage of his shapeshifting powers for this. Why choose just one outfit or hairstyle when he can transform into as many as he wants, whenever he wants? Although he'll be mostly keeping to his preferred form's general look, save for changing up his hair into various different fancy do's (still that swampy green), because he wants to be recognized by people he knows. One thing that's different than usual, though, is that this year he's decided that he's gotten real tired of wearing suits like he has every other year. Time to change it up a little! So he'll be found in all sorts of dresses instead. When he's not dancing or trying to see if he can't get some faster music playing, he'll be looking out the windows at the goddamn moonscape because he's still not over how cool this is.]
[As for Pokemon, he's brought along his own Clefairy because how could he not, the little guy is almost even more hyped to be up here than he is. Charon is having a blast, wearing a little black bowtie around his neck and hopping around to everyone he sees to aggressively befriend them. Oh yes. They'll be his friends. They'll all be his friends.]
[By the buffet, there's another creature. An enormously fat, sleepy eyed Pikachu is bound and determined to get at all those cakes on the dessert table, and he's reaching his little yellow rodent paws up to the tablecloth like he's about to climb it. Or pull it down, more likely. Guglhopf cannot be stopped. He must have cake, even if it's going to be on the floor first.]
[D] - Wildcard!
[Envy can be found hanging around just about anywhere on any of the three days, probably except for the library because that's a lot less interesting than everything else.]
A
Watching!
no subject
[He jumps into the air as hard as he can...not really accounting for just how anti-gravity anti-gravity can be. This may have been a miscalculation, he realizes as he sees the ceiling hurtling toward him at alarming, unstoppable speed.]
[It was a high quality jump. It's the impact as he bounces off the glass and starts spinning wildly back in the other direction that's...let's say high quality for a lot more hilarious reasons.]
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No broken bones, I hope?
[There better not be, because actually aiming that Cura is going to be a pain as long as Envy is spinning.]
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[It looks like there were some injuries, mostly to his face and one of his arms looks dislocated at the shoulder, but it also doesn't look like Cura will turn out to be necessary, because the injuries are sparking with white light all on their own and knitting themselves back together.]
Seems like it, but I'm fine!
[The only lasting injury is to his pride.]
That wasn't supposed to go like that.
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I thought not. The difference in gravity is difficult to define at first, but I've not doubt your second try will go much better.
[If there is a second try.]
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[Envy finally manages to swim himself upright at least, instead of just turning over and over in the air.]
I didn't think I'd go that fast and not come back down! I mean, I can jump a lot higher than a human can anyway, but next time I'll have to tone it down. That was too much propulsion and not enough resistance.
[If he can at least explain it with science maybe he'll feel less embarrassed about the dismal failure. Or rather, the way too much success.]
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D
[And then it happens fast, like a flash of lighting, like a sneeze. The skeleton looms out from behind a near impossible-looking hiding place, his arms stretched high above his head and he screams. It's a familiar scream.]
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[But that doesn't really help them when they're not paying any attention to those senses, electing instead to focus on the piece of awesome chocolate cake they just got from the buffet.]
[Envy recognizes that scream IT'S THE FUCKING TALLFELLOW BACK AGAIN ON THE MOON NO--]
[He shouts and jumps a full ten feet backwards like a grasshopper, flinging the plate of cake in the direction of the noise.]
no subject
Excellent reflexes!
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[Envy has grown accustomed over the years to scientific impossibilities, but he just got startled and sometimes he just has to take a moment to stare.]
[Wow that skeleton sure sounds familiar. He squints.]
....Jack?
[Haunted house boss?? That you?]
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That's right!
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[Wait a second.]
[Wait just a damned second.]
[Envy's startled expression morphs into one of supreme indignation, and he points.]
You were the one from the woods! You did that!
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C!
[Then, of course, Lust HAD come, and there had been a little oh shit oh shit oh shit]
[But it's well into Saturday evening, and Heather hasn't actually... seen her friend/housemate/former crush with her own eyes yet. It's not too surprising, and a little sad, but on the other hand, it's also a relief. And after some good food and all that catchy music, Heather's gotten a bit bolder.]
[Spotting Envy (never a difficult thing), she sidles up and lowers her voice to a deep gangster parody, tipping her hat down over her eyes.]
'Ey, toots. Where's your man at?
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Oh, I just don't know. Can't seem to find him anywhere.
[He tilts his head, giving her a slier smirk.]
Where am I going to find someone handsome to dance with now?
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[Tipping her hat up, Heather grins at him sexily, complete with a nonchalant lean on the buffet table... but then she breaks and starts laughing. She's not as good an actor as Envy.]
Shit, I went from shitty mafia to shitty cowboy. I suck at this.
Dance with me, loser.
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You'll get the hang of it.
[He holds out a hand for her to take, his grin widening exponentially. Dancing!!]
How can I say no to that eloquent invitation?
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[She'd be lying if she said she hadn't been looking forward to this. Not because she's gotten any better at dancing lately, but just because... well, it's with Envy. And on a floor milling with people, they can be as dumb as they want.]
[She grins right back and replies, cheekily;]
You can't.
[Taking the proffered hand, she doesn't wait to be pulled before eagerly heading through the crowd in search of a good space to dance.]
no subject
[So he lets her pull him along, pointing out a relatively open spot when he sees one.]
[And, luck of luck, the next song's upbeat! Which is a whole lot more fun to dance to.]
Over there, let's go! I know just the dance for this one.
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B
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What's that look for?
[He knows exactly what that look is for.]
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[GRIIIIIIN.]
A musician, eh, Envy?
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Not really! It's just a stupid hobby, no big deal.
no subject
Should play for the circus sometime!
no subject
[HE'S NOT SO SURE ABOUT THAT IDEA. Which is odd, because he's obviously good at it. And usually when he's good at something, he'll take every available opportunity to show off.]
Maybe not. What would we need a piano player for?
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