Route 29: mods (
these_balls) wrote in
route_10652016-05-27 01:10 pm
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Your Love Keeps Lifting Me Higher
Who: EVERYONE
Where: THE ACTUAL MOON
When: Friday, May 27th through Sunday, May 29th!
Summary: THIS IS YOUR MOD-PROVIDED OPEN LOG FOR FOURTH WALL PROMAGEDDON!
Rating: May vary by thread, please mark accordingly!
Log:
~
☆ YOU ARE HERE ☆

LOCATIONS OF NOTE:
• REDUCED G MOON BALLROOM
Accessible only via the balcony that connects back through to the regular ballroom, this unusual section of the moon base is the only major room in which the gravity more closely reflects that of the actual moon, as opposed to being artificially enhanced to better simulate the conditions Earthside. The dance floor is situated approximately fifteen feet below the balcony, recessed into the moon's surface where the rest of the base sits at ground level, and overhead a massive domed ceiling lets in a magnificent view of outer space, the moon's surface, and all the surrounding stars. The acoustics are just as good as those of the standard ballroom, and this dance floor will feature the same music as the other; the only appreciable difference is that in the Reduced G Moon Ballroom, gravity is mostly optional and you're liable to find as many couples spinning through the open air as you are with solid ground beneath their feet. Try not to get trapped in the middle with no momentum, or you might just need a rescue from some considerate stranger!
• REGULAR BALLROOM
A more traditional ballroom for the more traditional partygoer on the moon base: hardwood floors, vaulted ceilings, crystal chandeliers, and tasteful music. Of particular note are the balcony doors at the north end of the ballroom, which lead onto the observation balcony that overlooks the Reduced Gravity Moon Ballroom! Please don't block those doors; they're the only way in or out!
• DINING ROOM AND BUFFET
GOOD FOOD, GOOD MEAT, GOOD GRIEF, LET'S EAT! The dining room is an area accessible from both the ballroom and the hallway that leads between the reception area and the dorms, featuring scores upon scores of tables of varying sizes that might seat as little as two or as many as eight. On days when the party isn't in full swing, buffet-style meals will be served over a period of two hours at three times during the day — breakfast, lunch, and dinner. When the party is jumping, however, the table will remain perpetually stocked with entrees, sides, and of course a full complement of magnificent desserts for people to feast and snack upon as they so choose!
• DORMS AND SLEEPING AREAS
Your moon base home-away-from-home for the next three days! In the massive dorm wing of the base, you'll find vast corridors of hostel-style bunks available to be claimed. Unclaimed bunks will signal their availability by having their curtains open and empty bunk displayed; though the privacy curtains and beds themselves boast no particular security features, each bunk does come with a reasonably-sized trunk for storing a guest's belongings. Upon claiming the bunk, a guest will be prompted to register their trunk with a thumbprint, which thereafter will be used to lock and unlock their trunk. If you're worried about something happening to your belongings or valuables, feel free to lock them up for safekeeping!
• INDOOR GREENHOUSE AND FLOWER GARDEN
A secluded place where partygoers can retreat from the festivities for a little while, whether it be to catch their breath, for a tête-à-tête, or anything else that might involve the desire for a little more peace and quiet. Featuring small walking paths, real fresh flowers, and even a small inches-deep artificial burbling brook, the moon base garden looks to be a little slice of the planet Earth preserved here in outer space. Seems like all that's missing are the wild Pokemon!
• LIBRARY, MUSIC ROOM, SPA, AND ARCADE
An assortment of four general leisure rooms in the western wing of the Moon Base, most of which are fairly self-explanatory! So, if you feel so inclined, take some time to stop in, poke around, and enjoy yourself in:
▶ THE LIBRARY, which features muted lighting, plenty of hardwood paneling, and a quiet atmosphere for reading a book in one of the cozy armchairs or piling up a dozen to peruse at one of the available tables. You're welcome to find the usual Pokemon-ified standard fare of books here; unfortunately, research-inclined people digging for secrets about the moon base, Pokemon, or other such nonfiction topics aren't likely to unearth anything of any particular note this time. Alas!
▶ THE MUSIC ROOM, which boasts a wide array of instruments available for the guests to make use of, including a grand piano, a few guitars (both acoustic and electric), and a general assortment of other choices from the brass, string, wind, and percussion families.
▶ THE SPA FACILITIES, where guests are welcome to unwind and relax in the various pools, hot tubs, and mineral baths available. Swimsuits and towels are provided in the built-in changing rooms for anyone interested in making use of the spa!
▶ THE ARCADE, containing plenty of video games, games of skill, and other such electronic amusements for patrons to pass the time away with. Skee-Ball and Dance Dance Eeveelution are, of course, particular standouts from the array, but there are plenty of other traditional games to be found in here. You can also find playing cards, board games, and other low-tech amusements in here, as well!
• CRYSTAL GARDEN AND TERRACE
A beautiful garden-like area filled with growing crystals located just outside the moon base, visible from the windows in the moon ballroom and accessible via a warm-lit terrace that leads out onto what appears to be the planet's surface itself. It appears that some unseen apparatus is maintaining an area of atmosphere over the expanse of the garden, rendering it safe for guests to wander and explore even without the benefit of space suits or oxygen tanks. However, being a part of the actual surface of the moon, it is possible that perusing among the crystals will net you an encounter with a wild Pokemon, so be careful where you tread among the crystals!
This is the only area where wild Pokemon can be battled and captured, and being that it is on the planet's surface, note also that this area is subject to reduced gravity, similar to the moon ballroom! The wild Pokemon you can find out here are as follows:
Cleffa, Clefairy, Clefable, Staryu, Starmie, Lunatone, Solrock, Elgyem,
Beheeyem, Jigglypuff, Togepi, Carbink, Boldore, Gigalith, Aron, Crustle
All Pokemon will be Level 20-30!
• HOLODECK
At first glance, the holodeck appears to be simply a vast open room criss-crossed with yellow grid lines, looming in the northwest corner of the moon base. However, once inside, a visitor may find that the holodeck is much more than it appears: a virtual reality facility capable of recreating familiar places by a combination of transported matter, replicated matter, tractor beams, and shaped force fields.
Though the holodeck comes with a variety of standard preprogrammed environments to play with and experience — an average beach, a deep forest, an unremarkable porch in someone's generic backyard — its greatest facet is its ability to recreate environments and places from its users' memories. Been missing home for a long time? The holodeck can take you (and your guests) back there — for as long as you've got it activated, at least. Please remember to use it sparingly and in small doses, lest you become addicted to the fantasy and not the reality!
(Mod Note: To clarify, the holodeck is here to indulge a character's (and by extension a player's) imagination. You are by no means limited to just the uses detailed above; if you'd like your character to fantasize about being in a 1920s gangster setting and play around with it as a prompt that takes place on the holodeck, you can feel free to do so! Note that the holodeck comes with safety features that will prevent a character from suffering serious injury (either from themselves, from the environment, or from other people using the holodeck simultaneously), but it is possible to get some bumps, bruises, and scrapes from the experience! Feel free to ask us if you're not sure what you can do with it, but generally speaking it's there to be played with, so don't hesitate to play with it!)
☆ IMPORTANT THINGS TO REMEMBER: ☆
• THE GENERAL PROM SCHEDULE IS AS FOLLOWS:
Friday, May 27th — Arrival at the Moon Base; FREE DAY FOR OPEN EXPLORING!
Saturday, May 28th — Red Carpet Moon Gala!
Sunday, May 29th —
route_29's 6-Year Anniversary!
• The premise for how your characters arrived on the moon can be found RIGHT OVER HERE! Feel free to be confused and bewildered by this...lunar-cy!
• We recommend putting your character's location in the header of your comment, or if you're doing multiple locations in the same comment, mark them clearly so people can find you more easily!
If you're a former or current player in Route and haven't submitted your Transfer Application for Victory Road, there's still time; you can find it RIGHT OVER HERE!
• To all of our players — whether you've been here for six years or six minutes, whether you've played a dozen characters or just one — thank you so much for playing here and making Route the great place it's been for all this time. We've had some great memories together, and it's been a delight and a privilege to play with and mod for all of you. ♥
☆ PROM DIRECTORY ☆
* Characters marked with an asterisk are not currently members of Route.
~
☆ QUICK LINKS ☆
THE PROM-SPECIFIC INFOPOST | THE FOURTH-WALL-SPECIFIC INFOPOST | QUESTIONS AND INQUIRIES HOTLINE | WALK THE MOON
Where: THE ACTUAL MOON
When: Friday, May 27th through Sunday, May 29th!
Summary: THIS IS YOUR MOD-PROVIDED OPEN LOG FOR FOURTH WALL PROMAGEDDON!
Rating: May vary by thread, please mark accordingly!
Log:
☆ YOU ARE HERE ☆

LOCATIONS OF NOTE:
Accessible only via the balcony that connects back through to the regular ballroom, this unusual section of the moon base is the only major room in which the gravity more closely reflects that of the actual moon, as opposed to being artificially enhanced to better simulate the conditions Earthside. The dance floor is situated approximately fifteen feet below the balcony, recessed into the moon's surface where the rest of the base sits at ground level, and overhead a massive domed ceiling lets in a magnificent view of outer space, the moon's surface, and all the surrounding stars. The acoustics are just as good as those of the standard ballroom, and this dance floor will feature the same music as the other; the only appreciable difference is that in the Reduced G Moon Ballroom, gravity is mostly optional and you're liable to find as many couples spinning through the open air as you are with solid ground beneath their feet. Try not to get trapped in the middle with no momentum, or you might just need a rescue from some considerate stranger!
• REGULAR BALLROOM
A more traditional ballroom for the more traditional partygoer on the moon base: hardwood floors, vaulted ceilings, crystal chandeliers, and tasteful music. Of particular note are the balcony doors at the north end of the ballroom, which lead onto the observation balcony that overlooks the Reduced Gravity Moon Ballroom! Please don't block those doors; they're the only way in or out!
• DINING ROOM AND BUFFET
GOOD FOOD, GOOD MEAT, GOOD GRIEF, LET'S EAT! The dining room is an area accessible from both the ballroom and the hallway that leads between the reception area and the dorms, featuring scores upon scores of tables of varying sizes that might seat as little as two or as many as eight. On days when the party isn't in full swing, buffet-style meals will be served over a period of two hours at three times during the day — breakfast, lunch, and dinner. When the party is jumping, however, the table will remain perpetually stocked with entrees, sides, and of course a full complement of magnificent desserts for people to feast and snack upon as they so choose!
• DORMS AND SLEEPING AREAS
Your moon base home-away-from-home for the next three days! In the massive dorm wing of the base, you'll find vast corridors of hostel-style bunks available to be claimed. Unclaimed bunks will signal their availability by having their curtains open and empty bunk displayed; though the privacy curtains and beds themselves boast no particular security features, each bunk does come with a reasonably-sized trunk for storing a guest's belongings. Upon claiming the bunk, a guest will be prompted to register their trunk with a thumbprint, which thereafter will be used to lock and unlock their trunk. If you're worried about something happening to your belongings or valuables, feel free to lock them up for safekeeping!
• INDOOR GREENHOUSE AND FLOWER GARDEN
A secluded place where partygoers can retreat from the festivities for a little while, whether it be to catch their breath, for a tête-à-tête, or anything else that might involve the desire for a little more peace and quiet. Featuring small walking paths, real fresh flowers, and even a small inches-deep artificial burbling brook, the moon base garden looks to be a little slice of the planet Earth preserved here in outer space. Seems like all that's missing are the wild Pokemon!
• LIBRARY, MUSIC ROOM, SPA, AND ARCADE
An assortment of four general leisure rooms in the western wing of the Moon Base, most of which are fairly self-explanatory! So, if you feel so inclined, take some time to stop in, poke around, and enjoy yourself in:
▶ THE LIBRARY, which features muted lighting, plenty of hardwood paneling, and a quiet atmosphere for reading a book in one of the cozy armchairs or piling up a dozen to peruse at one of the available tables. You're welcome to find the usual Pokemon-ified standard fare of books here; unfortunately, research-inclined people digging for secrets about the moon base, Pokemon, or other such nonfiction topics aren't likely to unearth anything of any particular note this time. Alas!
▶ THE MUSIC ROOM, which boasts a wide array of instruments available for the guests to make use of, including a grand piano, a few guitars (both acoustic and electric), and a general assortment of other choices from the brass, string, wind, and percussion families.
▶ THE SPA FACILITIES, where guests are welcome to unwind and relax in the various pools, hot tubs, and mineral baths available. Swimsuits and towels are provided in the built-in changing rooms for anyone interested in making use of the spa!
▶ THE ARCADE, containing plenty of video games, games of skill, and other such electronic amusements for patrons to pass the time away with. Skee-Ball and Dance Dance Eeveelution are, of course, particular standouts from the array, but there are plenty of other traditional games to be found in here. You can also find playing cards, board games, and other low-tech amusements in here, as well!
• CRYSTAL GARDEN AND TERRACE
A beautiful garden-like area filled with growing crystals located just outside the moon base, visible from the windows in the moon ballroom and accessible via a warm-lit terrace that leads out onto what appears to be the planet's surface itself. It appears that some unseen apparatus is maintaining an area of atmosphere over the expanse of the garden, rendering it safe for guests to wander and explore even without the benefit of space suits or oxygen tanks. However, being a part of the actual surface of the moon, it is possible that perusing among the crystals will net you an encounter with a wild Pokemon, so be careful where you tread among the crystals!
This is the only area where wild Pokemon can be battled and captured, and being that it is on the planet's surface, note also that this area is subject to reduced gravity, similar to the moon ballroom! The wild Pokemon you can find out here are as follows:
Beheeyem, Jigglypuff, Togepi, Carbink, Boldore, Gigalith, Aron, Crustle
All Pokemon will be Level 20-30!
• HOLODECK
At first glance, the holodeck appears to be simply a vast open room criss-crossed with yellow grid lines, looming in the northwest corner of the moon base. However, once inside, a visitor may find that the holodeck is much more than it appears: a virtual reality facility capable of recreating familiar places by a combination of transported matter, replicated matter, tractor beams, and shaped force fields.
Though the holodeck comes with a variety of standard preprogrammed environments to play with and experience — an average beach, a deep forest, an unremarkable porch in someone's generic backyard — its greatest facet is its ability to recreate environments and places from its users' memories. Been missing home for a long time? The holodeck can take you (and your guests) back there — for as long as you've got it activated, at least. Please remember to use it sparingly and in small doses, lest you become addicted to the fantasy and not the reality!
(Mod Note: To clarify, the holodeck is here to indulge a character's (and by extension a player's) imagination. You are by no means limited to just the uses detailed above; if you'd like your character to fantasize about being in a 1920s gangster setting and play around with it as a prompt that takes place on the holodeck, you can feel free to do so! Note that the holodeck comes with safety features that will prevent a character from suffering serious injury (either from themselves, from the environment, or from other people using the holodeck simultaneously), but it is possible to get some bumps, bruises, and scrapes from the experience! Feel free to ask us if you're not sure what you can do with it, but generally speaking it's there to be played with, so don't hesitate to play with it!)
• THE GENERAL PROM SCHEDULE IS AS FOLLOWS:
Saturday, May 28th — Red Carpet Moon Gala!
Sunday, May 29th —
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
• The premise for how your characters arrived on the moon can be found RIGHT OVER HERE! Feel free to be confused and bewildered by this...lunar-cy!
• We recommend putting your character's location in the header of your comment, or if you're doing multiple locations in the same comment, mark them clearly so people can find you more easily!
If you're a former or current player in Route and haven't submitted your Transfer Application for Victory Road, there's still time; you can find it RIGHT OVER HERE!
• To all of our players — whether you've been here for six years or six minutes, whether you've played a dozen characters or just one — thank you so much for playing here and making Route the great place it's been for all this time. We've had some great memories together, and it's been a delight and a privilege to play with and mod for all of you. ♥
* Characters marked with an asterisk are not currently members of Route.
THE PROM-SPECIFIC INFOPOST | THE FOURTH-WALL-SPECIFIC INFOPOST | QUESTIONS AND INQUIRIES HOTLINE | WALK THE MOON
Varric Tethras | Dragon Age
[While Varric is definitely curious about this abrupt change in scenery, something even more important has been returned to him.
Anyone who sees the dwarf this weekend will get to meet his special girl - the crossbow, not the actual girl. Being that he's naturally a non-violent soul, he's not itching for a chance to use her, but it's still hard to miss Bianca when she's 3/4 of his height and strapped across his back.
He's mostly going to go back and forth from the dorms, where he's staked out a bottom bunk, and the library, where he's checking out all this crazy future/pokemon literature. Probably for ideas.]
B - Saturday: Fancy Party
[The only way he's going to the reduced-G ballroom is if he's dragged there, but he does seem to be having fun in the regular ballroom. He didn't exactly dress up for the occasion, but it's not like his usual tunic isn't nicely tailored. Modern fashion is weird.
Drifting closer to the particular wall of the ballroom that he's staked out as his, he's commandeered a chair and set up with Bianca propped up next to him, regaling anyone taking a break from the dancing with daring tales of "No shit, there I was..."]
C - Sunday: All Around Me Are Familiar Faces
[It was probably a bad idea to let Varric discover the Holodeck, because after the initial what the fuck is this has subsided it is his new favorite place. Ever.
Not only does he have Bianca back, but now this? The Holodeck seems more than obliging, emulating either a beautiful castle hall or an open, warm room that even preserves the charm of raucous bar brawls going on just out of earshot.
After spending so long amongst all these people from the future, Varric's ready and willing to show anyone who comes into the holodeck while he's using it a taste of his home.]
D - Choose Your Own Adventure
[Or anything else you want to do! He won't go to the crystal gardens unless it's for target practice, but pretty much anything else is fair game.]
B
But she has arrived with the bird forcing her to mount it. Sort of like a Chocobo. Gently dismounting, however, she saw a familiar face. And couldn't help but smile, as she approached the ballroom. Honestly, she had been staying to herself most of this time. Because she does not like this at all it feels wrong.
A familiar face, however, helped ground her. And so she approached, to listen to these stories. Pretty much speaking up straight away, though. ]
Got a seat?
no subject
He thinks about how it would have destroyed him to lose Hawke in the Fade, and wonders why that thought came to him now.
But for her he puts on his most charming smile, sweeping his arm out.]
For you, Hawke? Always.
no subject
[ Her voice is gentle, as she sits down next to him - looking out at the ball room. With its... weird gravity. Hah, the things they get into.
And yet... as she gazed to the skies... ]
Glad you're fine.
no subject
[He rubs his hands over his legs and leans back in the chair.]
You know me, Hawke. I always find a way to keep going.
no subject
[ ...It might be nice. ]
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[Varric's Firebird chirps pointedly in Hawke's direction, then headbutts Varric in the elbow.]
Ow! Maker's- You want an introduction, Champ?
[An affirming nod.]
Hawke, this is Champion. Champ, this is Hawke.
C of the Hanged Man variety
So this brand of weirdness? She's just going to roll with it. At least until she can get some more information.]
You know, Varric, your detailed descriptions of this place were all well and good, but you never went into just how strong the smell of rat droppings and old vomit really were.
[She sounds amused, though, as she looks around the tavern room, looking a bit out of place in the clothes (the formal wear she had once worn to the Winter Palace) she had been stuffed into after being dragged here.]
no subject
I guess what they say is true, home's never quite the same as you remember. The Herald's Rest's got nothing on this place, no matter how much it's grown on me.
You know, it's about time you showed up, Your Inquisitorialness. I was starting to think there was finally a weird pan-dimensional portal you couldn't fall ass-first through.
B
Mind if I borrow her for a dance or two?
no subject
Maker's ass, Hawke, leave it to a Fereldan to find the biggest dog in the place.
[He puts a mock-offended hand to his chest.]
And come between us when we've just been reunited? For shame, Hawke.
no subject
[She gives a mock huff.]
Bianca is a charming lady, Varric. Someday I'll be able to woo away her from you. [Hawke slides off Penelope's back and offers him a wide grin and her hand.] But in the meantime I would settle for a dance with my favorite dwarf.
no subject
[But if he's trying to play it off like he's not charmed when she offers her hand, he fails the minute he shakes his head fondly and reaches out to let her pull him to his feet.]
And since you asked so nicely, I'll even let you lead.
B
Almost literally. Hawke is riding around (riding!) her(!) Tyrantrum. They are technically still within the limits of being allowed to walk indoors without being too big, but really, who cares at pokeprom. It's wearing a big top-had. It's probably attached to its head in some manner so it doesn't fall off. When she spots Varric, she gives the big doofy lizard a pat and hops off.]
Maker's sweaty, dripping balls, Varric, there's a party to crash, and you're still telling stories? I hope you were just killing time until I got here.
With my dragon. [beat] Seems I have a dragon now. It's no mabari, but it'll do for now.
no subject
Well shit, here's the main event herself!
[He's up and out of his chair when she hops down. His own small, basically pubescent dragon is in awe of Hawke's giant behemoth.]
I was just warming up the crowd by telling the story of that Orlesian party we crashed at Duke Prosper's. Seems fitting you show up with a giant wingless wyvern of your own.
no subject
I haven't seen any cliffs to fall off of yet, but the night's still young. I'm itching to find someone to punch for all this weird shit, though. I don't even have my sword. How am I supposed to make a good impression if I can't stand there menacingly with a giant sword in my hands? [Asks the woman who rode in on a t-rex...]
no subject
[He says, glancing at his Delphox, who is completely not jealous of Bianca suddenly stealing his spot at Varric's right hand.]
That big guy there's your sword now.
no subject
Let's just hope there's nobody here that needs taught a little lesson. They'll be in for a rude awakening.
no subject
Although to be fair? Still less bears than the Hinterlands.
(no subject)
(no subject)
(no subject)
A
That she actually finds another dwarf here around the dormitory, even one that isn't casteless, is the most hopeful thing she's seen so far. And he's got a crossbow bigger and more elaborate than any she's ever seen.]
I don't suppose there's some kind of Chantry board to put up a missing persons list? They're probably around here somewhere, but I'm just as lost as they must be. Do you happen to know where we are, to start with? If it's the Fade again, I'm getting really tired of this.
no subject
Do you know how long it's been since he saw another dwarf? He doesn't even really care for the company of dwarves and he was starting to miss them!]
You know what they call Chanter's Boards here? Bulletin boards. What kind of a weird name is that, I ask you?
[Rather than, you know, being helpful, he plops down onto the bottom bunk that he's staked out and lays Bianca out beside him.]
Reasonably sure it's not the Fade, though. Not enough weird spatial shit. Or demons. Well, demons that are actually demons and not just monsters that look like demons.
Did I mention this place is weird?
no subject
Have you been in the Fade? [Be...cause she's reasonably sure she's the only dwarf to ever do that thing, since it's kind of supposed to be technically impossible.]
no subject
The first time was because of magic-y bullshit that I seriously thought wasn't going to work, but there we were tromping through some poor kid's dream to keep him from being eaten by demons.
The second time it happened, a damn Archdemon destroyed a bridge and sent us falling ass over end toward a quick and probably nonetheless painful end, if the Inquisitor hadn't just ripped a hole straight into the Fade itself for us to fall into instead.
Should probably find better traveling parties, huh?
no subject
Archdemon. From the Blight? You've seen it with your own eyes and lived? It hasn't reached Denerim yet, has it?
no subject
Wait-
[He looks her over with a more critical eye.]
Shit, you're the Warden, aren't you.
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