Route 29: mods (
these_balls) wrote in
route_10652016-05-27 01:10 pm
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Your Love Keeps Lifting Me Higher
Who: EVERYONE
Where: THE ACTUAL MOON
When: Friday, May 27th through Sunday, May 29th!
Summary: THIS IS YOUR MOD-PROVIDED OPEN LOG FOR FOURTH WALL PROMAGEDDON!
Rating: May vary by thread, please mark accordingly!
Log:
~
☆ YOU ARE HERE ☆

LOCATIONS OF NOTE:
• REDUCED G MOON BALLROOM
Accessible only via the balcony that connects back through to the regular ballroom, this unusual section of the moon base is the only major room in which the gravity more closely reflects that of the actual moon, as opposed to being artificially enhanced to better simulate the conditions Earthside. The dance floor is situated approximately fifteen feet below the balcony, recessed into the moon's surface where the rest of the base sits at ground level, and overhead a massive domed ceiling lets in a magnificent view of outer space, the moon's surface, and all the surrounding stars. The acoustics are just as good as those of the standard ballroom, and this dance floor will feature the same music as the other; the only appreciable difference is that in the Reduced G Moon Ballroom, gravity is mostly optional and you're liable to find as many couples spinning through the open air as you are with solid ground beneath their feet. Try not to get trapped in the middle with no momentum, or you might just need a rescue from some considerate stranger!
• REGULAR BALLROOM
A more traditional ballroom for the more traditional partygoer on the moon base: hardwood floors, vaulted ceilings, crystal chandeliers, and tasteful music. Of particular note are the balcony doors at the north end of the ballroom, which lead onto the observation balcony that overlooks the Reduced Gravity Moon Ballroom! Please don't block those doors; they're the only way in or out!
• DINING ROOM AND BUFFET
GOOD FOOD, GOOD MEAT, GOOD GRIEF, LET'S EAT! The dining room is an area accessible from both the ballroom and the hallway that leads between the reception area and the dorms, featuring scores upon scores of tables of varying sizes that might seat as little as two or as many as eight. On days when the party isn't in full swing, buffet-style meals will be served over a period of two hours at three times during the day — breakfast, lunch, and dinner. When the party is jumping, however, the table will remain perpetually stocked with entrees, sides, and of course a full complement of magnificent desserts for people to feast and snack upon as they so choose!
• DORMS AND SLEEPING AREAS
Your moon base home-away-from-home for the next three days! In the massive dorm wing of the base, you'll find vast corridors of hostel-style bunks available to be claimed. Unclaimed bunks will signal their availability by having their curtains open and empty bunk displayed; though the privacy curtains and beds themselves boast no particular security features, each bunk does come with a reasonably-sized trunk for storing a guest's belongings. Upon claiming the bunk, a guest will be prompted to register their trunk with a thumbprint, which thereafter will be used to lock and unlock their trunk. If you're worried about something happening to your belongings or valuables, feel free to lock them up for safekeeping!
• INDOOR GREENHOUSE AND FLOWER GARDEN
A secluded place where partygoers can retreat from the festivities for a little while, whether it be to catch their breath, for a tête-à-tête, or anything else that might involve the desire for a little more peace and quiet. Featuring small walking paths, real fresh flowers, and even a small inches-deep artificial burbling brook, the moon base garden looks to be a little slice of the planet Earth preserved here in outer space. Seems like all that's missing are the wild Pokemon!
• LIBRARY, MUSIC ROOM, SPA, AND ARCADE
An assortment of four general leisure rooms in the western wing of the Moon Base, most of which are fairly self-explanatory! So, if you feel so inclined, take some time to stop in, poke around, and enjoy yourself in:
▶ THE LIBRARY, which features muted lighting, plenty of hardwood paneling, and a quiet atmosphere for reading a book in one of the cozy armchairs or piling up a dozen to peruse at one of the available tables. You're welcome to find the usual Pokemon-ified standard fare of books here; unfortunately, research-inclined people digging for secrets about the moon base, Pokemon, or other such nonfiction topics aren't likely to unearth anything of any particular note this time. Alas!
▶ THE MUSIC ROOM, which boasts a wide array of instruments available for the guests to make use of, including a grand piano, a few guitars (both acoustic and electric), and a general assortment of other choices from the brass, string, wind, and percussion families.
▶ THE SPA FACILITIES, where guests are welcome to unwind and relax in the various pools, hot tubs, and mineral baths available. Swimsuits and towels are provided in the built-in changing rooms for anyone interested in making use of the spa!
▶ THE ARCADE, containing plenty of video games, games of skill, and other such electronic amusements for patrons to pass the time away with. Skee-Ball and Dance Dance Eeveelution are, of course, particular standouts from the array, but there are plenty of other traditional games to be found in here. You can also find playing cards, board games, and other low-tech amusements in here, as well!
• CRYSTAL GARDEN AND TERRACE
A beautiful garden-like area filled with growing crystals located just outside the moon base, visible from the windows in the moon ballroom and accessible via a warm-lit terrace that leads out onto what appears to be the planet's surface itself. It appears that some unseen apparatus is maintaining an area of atmosphere over the expanse of the garden, rendering it safe for guests to wander and explore even without the benefit of space suits or oxygen tanks. However, being a part of the actual surface of the moon, it is possible that perusing among the crystals will net you an encounter with a wild Pokemon, so be careful where you tread among the crystals!
This is the only area where wild Pokemon can be battled and captured, and being that it is on the planet's surface, note also that this area is subject to reduced gravity, similar to the moon ballroom! The wild Pokemon you can find out here are as follows:
Cleffa, Clefairy, Clefable, Staryu, Starmie, Lunatone, Solrock, Elgyem,
Beheeyem, Jigglypuff, Togepi, Carbink, Boldore, Gigalith, Aron, Crustle
All Pokemon will be Level 20-30!
• HOLODECK
At first glance, the holodeck appears to be simply a vast open room criss-crossed with yellow grid lines, looming in the northwest corner of the moon base. However, once inside, a visitor may find that the holodeck is much more than it appears: a virtual reality facility capable of recreating familiar places by a combination of transported matter, replicated matter, tractor beams, and shaped force fields.
Though the holodeck comes with a variety of standard preprogrammed environments to play with and experience — an average beach, a deep forest, an unremarkable porch in someone's generic backyard — its greatest facet is its ability to recreate environments and places from its users' memories. Been missing home for a long time? The holodeck can take you (and your guests) back there — for as long as you've got it activated, at least. Please remember to use it sparingly and in small doses, lest you become addicted to the fantasy and not the reality!
(Mod Note: To clarify, the holodeck is here to indulge a character's (and by extension a player's) imagination. You are by no means limited to just the uses detailed above; if you'd like your character to fantasize about being in a 1920s gangster setting and play around with it as a prompt that takes place on the holodeck, you can feel free to do so! Note that the holodeck comes with safety features that will prevent a character from suffering serious injury (either from themselves, from the environment, or from other people using the holodeck simultaneously), but it is possible to get some bumps, bruises, and scrapes from the experience! Feel free to ask us if you're not sure what you can do with it, but generally speaking it's there to be played with, so don't hesitate to play with it!)
☆ IMPORTANT THINGS TO REMEMBER: ☆
• THE GENERAL PROM SCHEDULE IS AS FOLLOWS:
Friday, May 27th — Arrival at the Moon Base; FREE DAY FOR OPEN EXPLORING!
Saturday, May 28th — Red Carpet Moon Gala!
Sunday, May 29th —
route_29's 6-Year Anniversary!
• The premise for how your characters arrived on the moon can be found RIGHT OVER HERE! Feel free to be confused and bewildered by this...lunar-cy!
• We recommend putting your character's location in the header of your comment, or if you're doing multiple locations in the same comment, mark them clearly so people can find you more easily!
If you're a former or current player in Route and haven't submitted your Transfer Application for Victory Road, there's still time; you can find it RIGHT OVER HERE!
• To all of our players — whether you've been here for six years or six minutes, whether you've played a dozen characters or just one — thank you so much for playing here and making Route the great place it's been for all this time. We've had some great memories together, and it's been a delight and a privilege to play with and mod for all of you. ♥
☆ PROM DIRECTORY ☆
* Characters marked with an asterisk are not currently members of Route.
~
☆ QUICK LINKS ☆
THE PROM-SPECIFIC INFOPOST | THE FOURTH-WALL-SPECIFIC INFOPOST | QUESTIONS AND INQUIRIES HOTLINE | WALK THE MOON
Where: THE ACTUAL MOON
When: Friday, May 27th through Sunday, May 29th!
Summary: THIS IS YOUR MOD-PROVIDED OPEN LOG FOR FOURTH WALL PROMAGEDDON!
Rating: May vary by thread, please mark accordingly!
Log:
☆ YOU ARE HERE ☆

LOCATIONS OF NOTE:
Accessible only via the balcony that connects back through to the regular ballroom, this unusual section of the moon base is the only major room in which the gravity more closely reflects that of the actual moon, as opposed to being artificially enhanced to better simulate the conditions Earthside. The dance floor is situated approximately fifteen feet below the balcony, recessed into the moon's surface where the rest of the base sits at ground level, and overhead a massive domed ceiling lets in a magnificent view of outer space, the moon's surface, and all the surrounding stars. The acoustics are just as good as those of the standard ballroom, and this dance floor will feature the same music as the other; the only appreciable difference is that in the Reduced G Moon Ballroom, gravity is mostly optional and you're liable to find as many couples spinning through the open air as you are with solid ground beneath their feet. Try not to get trapped in the middle with no momentum, or you might just need a rescue from some considerate stranger!
• REGULAR BALLROOM
A more traditional ballroom for the more traditional partygoer on the moon base: hardwood floors, vaulted ceilings, crystal chandeliers, and tasteful music. Of particular note are the balcony doors at the north end of the ballroom, which lead onto the observation balcony that overlooks the Reduced Gravity Moon Ballroom! Please don't block those doors; they're the only way in or out!
• DINING ROOM AND BUFFET
GOOD FOOD, GOOD MEAT, GOOD GRIEF, LET'S EAT! The dining room is an area accessible from both the ballroom and the hallway that leads between the reception area and the dorms, featuring scores upon scores of tables of varying sizes that might seat as little as two or as many as eight. On days when the party isn't in full swing, buffet-style meals will be served over a period of two hours at three times during the day — breakfast, lunch, and dinner. When the party is jumping, however, the table will remain perpetually stocked with entrees, sides, and of course a full complement of magnificent desserts for people to feast and snack upon as they so choose!
• DORMS AND SLEEPING AREAS
Your moon base home-away-from-home for the next three days! In the massive dorm wing of the base, you'll find vast corridors of hostel-style bunks available to be claimed. Unclaimed bunks will signal their availability by having their curtains open and empty bunk displayed; though the privacy curtains and beds themselves boast no particular security features, each bunk does come with a reasonably-sized trunk for storing a guest's belongings. Upon claiming the bunk, a guest will be prompted to register their trunk with a thumbprint, which thereafter will be used to lock and unlock their trunk. If you're worried about something happening to your belongings or valuables, feel free to lock them up for safekeeping!
• INDOOR GREENHOUSE AND FLOWER GARDEN
A secluded place where partygoers can retreat from the festivities for a little while, whether it be to catch their breath, for a tête-à-tête, or anything else that might involve the desire for a little more peace and quiet. Featuring small walking paths, real fresh flowers, and even a small inches-deep artificial burbling brook, the moon base garden looks to be a little slice of the planet Earth preserved here in outer space. Seems like all that's missing are the wild Pokemon!
• LIBRARY, MUSIC ROOM, SPA, AND ARCADE
An assortment of four general leisure rooms in the western wing of the Moon Base, most of which are fairly self-explanatory! So, if you feel so inclined, take some time to stop in, poke around, and enjoy yourself in:
▶ THE LIBRARY, which features muted lighting, plenty of hardwood paneling, and a quiet atmosphere for reading a book in one of the cozy armchairs or piling up a dozen to peruse at one of the available tables. You're welcome to find the usual Pokemon-ified standard fare of books here; unfortunately, research-inclined people digging for secrets about the moon base, Pokemon, or other such nonfiction topics aren't likely to unearth anything of any particular note this time. Alas!
▶ THE MUSIC ROOM, which boasts a wide array of instruments available for the guests to make use of, including a grand piano, a few guitars (both acoustic and electric), and a general assortment of other choices from the brass, string, wind, and percussion families.
▶ THE SPA FACILITIES, where guests are welcome to unwind and relax in the various pools, hot tubs, and mineral baths available. Swimsuits and towels are provided in the built-in changing rooms for anyone interested in making use of the spa!
▶ THE ARCADE, containing plenty of video games, games of skill, and other such electronic amusements for patrons to pass the time away with. Skee-Ball and Dance Dance Eeveelution are, of course, particular standouts from the array, but there are plenty of other traditional games to be found in here. You can also find playing cards, board games, and other low-tech amusements in here, as well!
• CRYSTAL GARDEN AND TERRACE
A beautiful garden-like area filled with growing crystals located just outside the moon base, visible from the windows in the moon ballroom and accessible via a warm-lit terrace that leads out onto what appears to be the planet's surface itself. It appears that some unseen apparatus is maintaining an area of atmosphere over the expanse of the garden, rendering it safe for guests to wander and explore even without the benefit of space suits or oxygen tanks. However, being a part of the actual surface of the moon, it is possible that perusing among the crystals will net you an encounter with a wild Pokemon, so be careful where you tread among the crystals!
This is the only area where wild Pokemon can be battled and captured, and being that it is on the planet's surface, note also that this area is subject to reduced gravity, similar to the moon ballroom! The wild Pokemon you can find out here are as follows:
Beheeyem, Jigglypuff, Togepi, Carbink, Boldore, Gigalith, Aron, Crustle
All Pokemon will be Level 20-30!
• HOLODECK
At first glance, the holodeck appears to be simply a vast open room criss-crossed with yellow grid lines, looming in the northwest corner of the moon base. However, once inside, a visitor may find that the holodeck is much more than it appears: a virtual reality facility capable of recreating familiar places by a combination of transported matter, replicated matter, tractor beams, and shaped force fields.
Though the holodeck comes with a variety of standard preprogrammed environments to play with and experience — an average beach, a deep forest, an unremarkable porch in someone's generic backyard — its greatest facet is its ability to recreate environments and places from its users' memories. Been missing home for a long time? The holodeck can take you (and your guests) back there — for as long as you've got it activated, at least. Please remember to use it sparingly and in small doses, lest you become addicted to the fantasy and not the reality!
(Mod Note: To clarify, the holodeck is here to indulge a character's (and by extension a player's) imagination. You are by no means limited to just the uses detailed above; if you'd like your character to fantasize about being in a 1920s gangster setting and play around with it as a prompt that takes place on the holodeck, you can feel free to do so! Note that the holodeck comes with safety features that will prevent a character from suffering serious injury (either from themselves, from the environment, or from other people using the holodeck simultaneously), but it is possible to get some bumps, bruises, and scrapes from the experience! Feel free to ask us if you're not sure what you can do with it, but generally speaking it's there to be played with, so don't hesitate to play with it!)
• THE GENERAL PROM SCHEDULE IS AS FOLLOWS:
Saturday, May 28th — Red Carpet Moon Gala!
Sunday, May 29th —
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
• The premise for how your characters arrived on the moon can be found RIGHT OVER HERE! Feel free to be confused and bewildered by this...lunar-cy!
• We recommend putting your character's location in the header of your comment, or if you're doing multiple locations in the same comment, mark them clearly so people can find you more easily!
If you're a former or current player in Route and haven't submitted your Transfer Application for Victory Road, there's still time; you can find it RIGHT OVER HERE!
• To all of our players — whether you've been here for six years or six minutes, whether you've played a dozen characters or just one — thank you so much for playing here and making Route the great place it's been for all this time. We've had some great memories together, and it's been a delight and a privilege to play with and mod for all of you. ♥
* Characters marked with an asterisk are not currently members of Route.
THE PROM-SPECIFIC INFOPOST | THE FOURTH-WALL-SPECIFIC INFOPOST | QUESTIONS AND INQUIRIES HOTLINE | WALK THE MOON
Penny Polendina | RWBY
Friday
A) Reduced-G Ballroom
Whee!
[So what does a giant low-gravity drop-off demand? The single most responsible use of an advanced military weapons system ever.]
[Penny might not be able to fly, but she sure is zipping around the dome in wide, swinging arcs. A pair of swords are lodged into the surface of the entry balcony, and sharp-eyed observers might be able to spot the shine of near-invisible wires running taught between the sword hilts and Penny's too-small backpack. ]
[Her Chatot is flitting around the air with her, diving and looping through the air.]
[With a last acrobatic arc and a flip, Penny zips back up to the balcony, landing with a lightness that wouldn't be possible anywhere else.]
Oh my GOSH this is sensational! I never got to do anything like this at home.
B) Holodeck
[So, those swords from the low-G room? They're back. Only there's about a dozen of them, and they're actually being used as swords this time. More or less. Against quite a lot of monstrous looking creatures covered in boney armor and protrusions. Some look a little like Hobdoom on steroids, most don't. And either way, none are likely to be mistaken for Pokémon.]
[Once the monsters are slain, dissolving into smoke, Penny's swords fold up on themselves, collapsing and retracting into her backpack.]
...Is it bad that I’ve kind of missed this? Because I think I kind of miss it.
C) Wildcard
[Penny can be found most of the resort except for the spas and the dining room, though she might occasionally peak into the latter just a bit wistfully. Both of the gardens are of particular interest, though in the crystal terrace she might be preoccupied searching out some of the wild Pokémon. ]
Saturday
D) Ballroom
[Ever danced with a ginger robot girl? Because if Penny knows you, she's probably going to ask you to. She's in a lovely green dress apparently provided by Mewssingno, but for some reason that little backpack from yesterday is still in place, straps tucked discreetly under the rest of her outfit.]
[She can also be found happily dancing on her own, if no partners can be found. Doing The Robot, if the beat at all fits.]
D!
I must be doing something wrong, aren't I?
[Her question is followed by an awkward chuckle. Well, no matter how badly it goes, she's going to try again no matter what...!]
Re: D!
[Still, she slows just a little so Luna can maybe follow a little easier.]
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...And a few minutes of practice later it looks quite passable, so she joins Penny in properly.]
What is it called, by the way? The dance, I mean.
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[No one tell her.]One of my- um, someone I knew back home taught it to me. It's fun though, isn't it? And you're doing great!
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[No worries.]It is! And thank you, but I'm not doing as great as you do! What about we name the dance after you?
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B
[ Wow, guess who wandered into the holodeck at the wrong time. Mimi doesn't know what in the world those giant bony creatures are, but she'd bet all her pocket change that they aren't very nice. If this were the Digital World, she doubts even Agumon could have tried to claim they were good Digimon.
- And then, in a whirlwind of swords, they're gone. Mimi claps a hand over her mouth, staring at the swords' origin, who appears to be... a girl? A girl with adorable taste in bows, no less. But shared fashion sense or not, she's still more than a little freaked out at the wanton slaughter, even if it is of creepy giant beasts - and even if it is only holographic. Are the swords holographic too, or...? ]
Um. How did you do that?
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[And. Um. Retracting her swords as quickly as possible. Awkward as she can be, Penny recognizes that tone of voice. It leads to uncomfortable questions.]
[She'll need to handle this carefully.]
You mean fighting? I've trained for as long as I can remember to do that! ...you weren't badly frightened, were you? Those Grimm were just simulations, I promise.
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[ She's not a kid, Penny, she's ten. ]
But how did you... with the sword things, and just whoosh, like that? And why did you want to kill them in the first place? If they were simulations, that means you're practicing for the real thing, right?
[ And that doesn't sit right with Mimi at all. ]
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[The non-mindless kind of monsters are more common than she might have thought before arriving in Johto, even considering infinite universes.]
So- I guess it's not that I really WANT to kill them, it's something that just has to be done to protect people? I suppose it is sort of a strange distinction if you're not from Remnant.
[Which Mimi is obviously not, or she'd already know this.]
A.
Once she's back on her feet, Penny gets a slow clap from a new admirer. ]
Not a lot of places to fly around back home? [ Is it time to ask about swords? It's time to ask about swords. ] What are those normally used for? How retractable are they? The space hardly seems reasonable for their size.
Re: A.
[She actually can fly a little, but. It tends to kind of. Cause a lot of collateral damage.]
Oh, normally they're used for combat. Mostly fighting the Grimm- um, Dave said they sounded a little like the Underlings from that game? Large monsters that attack people outside the borders of our kingdoms.
[Picture the scariest looking Pokemon you've seen times about a million and add bone armor.]
...Does it really? My father was the one who designed the mechanisms, he's a VERY talented engineer.
[Do other worlds not have hammerspace engineering?]
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[ His session only had monster skeletons. Bones are all he's picturing. ]
Somewhat. I don't doubt his talents. It could be an imperceptible storage area being utilized. [ bluh bluh game inventories. Yes, hammerspace. ]
How do you work them? Is there a remote?
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Maybe? I think he's just really good at utilizing the space available.
[She comes from a world where a full-sized minigun can collapse down into a purse, it's basically a game inventory.]
Oh, and no remote, they just kind of-
[And gently gesturing with one arm. The pack pops open again and her swords reappear and unfold, all twelve of them this time, floating at the ends of their wires behind her.]
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Now how in the world is she controlling these without having an electrical pulse in her head and/or magic. Maybe it doesn't matter. ]
Are these the only things in there? [ More swords, perhaps? ]
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D
Uh, Penny, look, we're hella tight and all, but, like...
[He lowers his voice to the softest murmur he can that'll still be audible over the music, which ends up not being very soft.]
I, um. Can't dance. Like, at all.
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[But Dave. You are the coolest. How can you not know how to dance?]
...I could show you? It's easy, I promise!
[Let her help you maximize your coolness, Dave.]
no subject
[Nice save.]
no subject
[She's not gonna rat you out, Dave, don't worry.]
But, um, pretty e- simple, I think? Just kind of move your body in time to the beat. Slow-dancing's usually even easier!
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D
... Until she sees Penny dancing all alone, that is. That gets her moving.]
Hey... why are you dancing all on your own?
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[So you know the biggest difference between this dance and that one Penny doesn't remember yet? No guards. Which means she is free as she wants to dance NOT-alone.]
It's still fun like this! But- I mean, unless you. Maybe. Wanted to join me? So I wouldn't be alone.
[And tentatively holding out a hand to Ruby. This shouldn't be a big deal. Just a pair of friends. Dancing. On the moon.]
[Um.]
[Thank Arceus she's incapable of blushing right now.]
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W-Well uh! [OKAY MOUTH DON'T TRIP OVER YOURSELF NOW.] I mean, it could be really fun, I bet! But. I don't... exactly know how to dance....
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[Does she not want to? Is Penny overstepping some kind of boundary here?]
I could- show you? If you want. Slow-dancing is easy enough, I think! I mean if you don't want to I'll understand-
[She's screwing it up, she knows it. None of her reading material covered this!]
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1/2
2/2
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A
[Jade, however, is able to fly and is keeping up with Penny quite well as she flies around.]
Is this what you can do as your regular self? It's so coooool!
Re: A
[Grinning more widely than usual.]
This isn't exactly usual- I mean, father probably would've been sort of mad if I'd tried this at home!
But what about you, that's amazing!