Route 29: mods (
these_balls) wrote in
route_10652016-05-27 01:10 pm
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Your Love Keeps Lifting Me Higher
Who: EVERYONE
Where: THE ACTUAL MOON
When: Friday, May 27th through Sunday, May 29th!
Summary: THIS IS YOUR MOD-PROVIDED OPEN LOG FOR FOURTH WALL PROMAGEDDON!
Rating: May vary by thread, please mark accordingly!
Log:
~
☆ YOU ARE HERE ☆

LOCATIONS OF NOTE:
• REDUCED G MOON BALLROOM
Accessible only via the balcony that connects back through to the regular ballroom, this unusual section of the moon base is the only major room in which the gravity more closely reflects that of the actual moon, as opposed to being artificially enhanced to better simulate the conditions Earthside. The dance floor is situated approximately fifteen feet below the balcony, recessed into the moon's surface where the rest of the base sits at ground level, and overhead a massive domed ceiling lets in a magnificent view of outer space, the moon's surface, and all the surrounding stars. The acoustics are just as good as those of the standard ballroom, and this dance floor will feature the same music as the other; the only appreciable difference is that in the Reduced G Moon Ballroom, gravity is mostly optional and you're liable to find as many couples spinning through the open air as you are with solid ground beneath their feet. Try not to get trapped in the middle with no momentum, or you might just need a rescue from some considerate stranger!
• REGULAR BALLROOM
A more traditional ballroom for the more traditional partygoer on the moon base: hardwood floors, vaulted ceilings, crystal chandeliers, and tasteful music. Of particular note are the balcony doors at the north end of the ballroom, which lead onto the observation balcony that overlooks the Reduced Gravity Moon Ballroom! Please don't block those doors; they're the only way in or out!
• DINING ROOM AND BUFFET
GOOD FOOD, GOOD MEAT, GOOD GRIEF, LET'S EAT! The dining room is an area accessible from both the ballroom and the hallway that leads between the reception area and the dorms, featuring scores upon scores of tables of varying sizes that might seat as little as two or as many as eight. On days when the party isn't in full swing, buffet-style meals will be served over a period of two hours at three times during the day — breakfast, lunch, and dinner. When the party is jumping, however, the table will remain perpetually stocked with entrees, sides, and of course a full complement of magnificent desserts for people to feast and snack upon as they so choose!
• DORMS AND SLEEPING AREAS
Your moon base home-away-from-home for the next three days! In the massive dorm wing of the base, you'll find vast corridors of hostel-style bunks available to be claimed. Unclaimed bunks will signal their availability by having their curtains open and empty bunk displayed; though the privacy curtains and beds themselves boast no particular security features, each bunk does come with a reasonably-sized trunk for storing a guest's belongings. Upon claiming the bunk, a guest will be prompted to register their trunk with a thumbprint, which thereafter will be used to lock and unlock their trunk. If you're worried about something happening to your belongings or valuables, feel free to lock them up for safekeeping!
• INDOOR GREENHOUSE AND FLOWER GARDEN
A secluded place where partygoers can retreat from the festivities for a little while, whether it be to catch their breath, for a tête-à-tête, or anything else that might involve the desire for a little more peace and quiet. Featuring small walking paths, real fresh flowers, and even a small inches-deep artificial burbling brook, the moon base garden looks to be a little slice of the planet Earth preserved here in outer space. Seems like all that's missing are the wild Pokemon!
• LIBRARY, MUSIC ROOM, SPA, AND ARCADE
An assortment of four general leisure rooms in the western wing of the Moon Base, most of which are fairly self-explanatory! So, if you feel so inclined, take some time to stop in, poke around, and enjoy yourself in:
▶ THE LIBRARY, which features muted lighting, plenty of hardwood paneling, and a quiet atmosphere for reading a book in one of the cozy armchairs or piling up a dozen to peruse at one of the available tables. You're welcome to find the usual Pokemon-ified standard fare of books here; unfortunately, research-inclined people digging for secrets about the moon base, Pokemon, or other such nonfiction topics aren't likely to unearth anything of any particular note this time. Alas!
▶ THE MUSIC ROOM, which boasts a wide array of instruments available for the guests to make use of, including a grand piano, a few guitars (both acoustic and electric), and a general assortment of other choices from the brass, string, wind, and percussion families.
▶ THE SPA FACILITIES, where guests are welcome to unwind and relax in the various pools, hot tubs, and mineral baths available. Swimsuits and towels are provided in the built-in changing rooms for anyone interested in making use of the spa!
▶ THE ARCADE, containing plenty of video games, games of skill, and other such electronic amusements for patrons to pass the time away with. Skee-Ball and Dance Dance Eeveelution are, of course, particular standouts from the array, but there are plenty of other traditional games to be found in here. You can also find playing cards, board games, and other low-tech amusements in here, as well!
• CRYSTAL GARDEN AND TERRACE
A beautiful garden-like area filled with growing crystals located just outside the moon base, visible from the windows in the moon ballroom and accessible via a warm-lit terrace that leads out onto what appears to be the planet's surface itself. It appears that some unseen apparatus is maintaining an area of atmosphere over the expanse of the garden, rendering it safe for guests to wander and explore even without the benefit of space suits or oxygen tanks. However, being a part of the actual surface of the moon, it is possible that perusing among the crystals will net you an encounter with a wild Pokemon, so be careful where you tread among the crystals!
This is the only area where wild Pokemon can be battled and captured, and being that it is on the planet's surface, note also that this area is subject to reduced gravity, similar to the moon ballroom! The wild Pokemon you can find out here are as follows:
Cleffa, Clefairy, Clefable, Staryu, Starmie, Lunatone, Solrock, Elgyem,
Beheeyem, Jigglypuff, Togepi, Carbink, Boldore, Gigalith, Aron, Crustle
All Pokemon will be Level 20-30!
• HOLODECK
At first glance, the holodeck appears to be simply a vast open room criss-crossed with yellow grid lines, looming in the northwest corner of the moon base. However, once inside, a visitor may find that the holodeck is much more than it appears: a virtual reality facility capable of recreating familiar places by a combination of transported matter, replicated matter, tractor beams, and shaped force fields.
Though the holodeck comes with a variety of standard preprogrammed environments to play with and experience — an average beach, a deep forest, an unremarkable porch in someone's generic backyard — its greatest facet is its ability to recreate environments and places from its users' memories. Been missing home for a long time? The holodeck can take you (and your guests) back there — for as long as you've got it activated, at least. Please remember to use it sparingly and in small doses, lest you become addicted to the fantasy and not the reality!
(Mod Note: To clarify, the holodeck is here to indulge a character's (and by extension a player's) imagination. You are by no means limited to just the uses detailed above; if you'd like your character to fantasize about being in a 1920s gangster setting and play around with it as a prompt that takes place on the holodeck, you can feel free to do so! Note that the holodeck comes with safety features that will prevent a character from suffering serious injury (either from themselves, from the environment, or from other people using the holodeck simultaneously), but it is possible to get some bumps, bruises, and scrapes from the experience! Feel free to ask us if you're not sure what you can do with it, but generally speaking it's there to be played with, so don't hesitate to play with it!)
☆ IMPORTANT THINGS TO REMEMBER: ☆
• THE GENERAL PROM SCHEDULE IS AS FOLLOWS:
Friday, May 27th — Arrival at the Moon Base; FREE DAY FOR OPEN EXPLORING!
Saturday, May 28th — Red Carpet Moon Gala!
Sunday, May 29th —
route_29's 6-Year Anniversary!
• The premise for how your characters arrived on the moon can be found RIGHT OVER HERE! Feel free to be confused and bewildered by this...lunar-cy!
• We recommend putting your character's location in the header of your comment, or if you're doing multiple locations in the same comment, mark them clearly so people can find you more easily!
If you're a former or current player in Route and haven't submitted your Transfer Application for Victory Road, there's still time; you can find it RIGHT OVER HERE!
• To all of our players — whether you've been here for six years or six minutes, whether you've played a dozen characters or just one — thank you so much for playing here and making Route the great place it's been for all this time. We've had some great memories together, and it's been a delight and a privilege to play with and mod for all of you. ♥
☆ PROM DIRECTORY ☆
* Characters marked with an asterisk are not currently members of Route.
~
☆ QUICK LINKS ☆
THE PROM-SPECIFIC INFOPOST | THE FOURTH-WALL-SPECIFIC INFOPOST | QUESTIONS AND INQUIRIES HOTLINE | WALK THE MOON
Where: THE ACTUAL MOON
When: Friday, May 27th through Sunday, May 29th!
Summary: THIS IS YOUR MOD-PROVIDED OPEN LOG FOR FOURTH WALL PROMAGEDDON!
Rating: May vary by thread, please mark accordingly!
Log:
☆ YOU ARE HERE ☆

LOCATIONS OF NOTE:
Accessible only via the balcony that connects back through to the regular ballroom, this unusual section of the moon base is the only major room in which the gravity more closely reflects that of the actual moon, as opposed to being artificially enhanced to better simulate the conditions Earthside. The dance floor is situated approximately fifteen feet below the balcony, recessed into the moon's surface where the rest of the base sits at ground level, and overhead a massive domed ceiling lets in a magnificent view of outer space, the moon's surface, and all the surrounding stars. The acoustics are just as good as those of the standard ballroom, and this dance floor will feature the same music as the other; the only appreciable difference is that in the Reduced G Moon Ballroom, gravity is mostly optional and you're liable to find as many couples spinning through the open air as you are with solid ground beneath their feet. Try not to get trapped in the middle with no momentum, or you might just need a rescue from some considerate stranger!
• REGULAR BALLROOM
A more traditional ballroom for the more traditional partygoer on the moon base: hardwood floors, vaulted ceilings, crystal chandeliers, and tasteful music. Of particular note are the balcony doors at the north end of the ballroom, which lead onto the observation balcony that overlooks the Reduced Gravity Moon Ballroom! Please don't block those doors; they're the only way in or out!
• DINING ROOM AND BUFFET
GOOD FOOD, GOOD MEAT, GOOD GRIEF, LET'S EAT! The dining room is an area accessible from both the ballroom and the hallway that leads between the reception area and the dorms, featuring scores upon scores of tables of varying sizes that might seat as little as two or as many as eight. On days when the party isn't in full swing, buffet-style meals will be served over a period of two hours at three times during the day — breakfast, lunch, and dinner. When the party is jumping, however, the table will remain perpetually stocked with entrees, sides, and of course a full complement of magnificent desserts for people to feast and snack upon as they so choose!
• DORMS AND SLEEPING AREAS
Your moon base home-away-from-home for the next three days! In the massive dorm wing of the base, you'll find vast corridors of hostel-style bunks available to be claimed. Unclaimed bunks will signal their availability by having their curtains open and empty bunk displayed; though the privacy curtains and beds themselves boast no particular security features, each bunk does come with a reasonably-sized trunk for storing a guest's belongings. Upon claiming the bunk, a guest will be prompted to register their trunk with a thumbprint, which thereafter will be used to lock and unlock their trunk. If you're worried about something happening to your belongings or valuables, feel free to lock them up for safekeeping!
• INDOOR GREENHOUSE AND FLOWER GARDEN
A secluded place where partygoers can retreat from the festivities for a little while, whether it be to catch their breath, for a tête-à-tête, or anything else that might involve the desire for a little more peace and quiet. Featuring small walking paths, real fresh flowers, and even a small inches-deep artificial burbling brook, the moon base garden looks to be a little slice of the planet Earth preserved here in outer space. Seems like all that's missing are the wild Pokemon!
• LIBRARY, MUSIC ROOM, SPA, AND ARCADE
An assortment of four general leisure rooms in the western wing of the Moon Base, most of which are fairly self-explanatory! So, if you feel so inclined, take some time to stop in, poke around, and enjoy yourself in:
▶ THE LIBRARY, which features muted lighting, plenty of hardwood paneling, and a quiet atmosphere for reading a book in one of the cozy armchairs or piling up a dozen to peruse at one of the available tables. You're welcome to find the usual Pokemon-ified standard fare of books here; unfortunately, research-inclined people digging for secrets about the moon base, Pokemon, or other such nonfiction topics aren't likely to unearth anything of any particular note this time. Alas!
▶ THE MUSIC ROOM, which boasts a wide array of instruments available for the guests to make use of, including a grand piano, a few guitars (both acoustic and electric), and a general assortment of other choices from the brass, string, wind, and percussion families.
▶ THE SPA FACILITIES, where guests are welcome to unwind and relax in the various pools, hot tubs, and mineral baths available. Swimsuits and towels are provided in the built-in changing rooms for anyone interested in making use of the spa!
▶ THE ARCADE, containing plenty of video games, games of skill, and other such electronic amusements for patrons to pass the time away with. Skee-Ball and Dance Dance Eeveelution are, of course, particular standouts from the array, but there are plenty of other traditional games to be found in here. You can also find playing cards, board games, and other low-tech amusements in here, as well!
• CRYSTAL GARDEN AND TERRACE
A beautiful garden-like area filled with growing crystals located just outside the moon base, visible from the windows in the moon ballroom and accessible via a warm-lit terrace that leads out onto what appears to be the planet's surface itself. It appears that some unseen apparatus is maintaining an area of atmosphere over the expanse of the garden, rendering it safe for guests to wander and explore even without the benefit of space suits or oxygen tanks. However, being a part of the actual surface of the moon, it is possible that perusing among the crystals will net you an encounter with a wild Pokemon, so be careful where you tread among the crystals!
This is the only area where wild Pokemon can be battled and captured, and being that it is on the planet's surface, note also that this area is subject to reduced gravity, similar to the moon ballroom! The wild Pokemon you can find out here are as follows:
Beheeyem, Jigglypuff, Togepi, Carbink, Boldore, Gigalith, Aron, Crustle
All Pokemon will be Level 20-30!
• HOLODECK
At first glance, the holodeck appears to be simply a vast open room criss-crossed with yellow grid lines, looming in the northwest corner of the moon base. However, once inside, a visitor may find that the holodeck is much more than it appears: a virtual reality facility capable of recreating familiar places by a combination of transported matter, replicated matter, tractor beams, and shaped force fields.
Though the holodeck comes with a variety of standard preprogrammed environments to play with and experience — an average beach, a deep forest, an unremarkable porch in someone's generic backyard — its greatest facet is its ability to recreate environments and places from its users' memories. Been missing home for a long time? The holodeck can take you (and your guests) back there — for as long as you've got it activated, at least. Please remember to use it sparingly and in small doses, lest you become addicted to the fantasy and not the reality!
(Mod Note: To clarify, the holodeck is here to indulge a character's (and by extension a player's) imagination. You are by no means limited to just the uses detailed above; if you'd like your character to fantasize about being in a 1920s gangster setting and play around with it as a prompt that takes place on the holodeck, you can feel free to do so! Note that the holodeck comes with safety features that will prevent a character from suffering serious injury (either from themselves, from the environment, or from other people using the holodeck simultaneously), but it is possible to get some bumps, bruises, and scrapes from the experience! Feel free to ask us if you're not sure what you can do with it, but generally speaking it's there to be played with, so don't hesitate to play with it!)
• THE GENERAL PROM SCHEDULE IS AS FOLLOWS:
Saturday, May 28th — Red Carpet Moon Gala!
Sunday, May 29th —
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
• The premise for how your characters arrived on the moon can be found RIGHT OVER HERE! Feel free to be confused and bewildered by this...lunar-cy!
• We recommend putting your character's location in the header of your comment, or if you're doing multiple locations in the same comment, mark them clearly so people can find you more easily!
If you're a former or current player in Route and haven't submitted your Transfer Application for Victory Road, there's still time; you can find it RIGHT OVER HERE!
• To all of our players — whether you've been here for six years or six minutes, whether you've played a dozen characters or just one — thank you so much for playing here and making Route the great place it's been for all this time. We've had some great memories together, and it's been a delight and a privilege to play with and mod for all of you. ♥
* Characters marked with an asterisk are not currently members of Route.
THE PROM-SPECIFIC INFOPOST | THE FOURTH-WALL-SPECIFIC INFOPOST | QUESTIONS AND INQUIRIES HOTLINE | WALK THE MOON
Josh Washington & Chris | Until Dawn
[Josh is used to his brain doing some pretty weird shit to his body, but he's never passed out drunk in the safety of his vacation home and woken up in some kind of..... fancy prom hotel. Everyone seems to be more nicely dressed than his jeans and plaid flannel, and he has no idea where they are, but at least he's accompanied by his partner in crime.]
Christopher, I have a feeling we're not in Kansas anymore.
[No, definitely not Kansas. Chris blinks at their surroundings and he's almost formulated a witty response when his stomach decides it's just not having any of this being empty shit. Goddamnit, perfectly witty response wasted.]
. . . Does Oz have food?
[They're standing at the entrance to a ballroom, but right through the doorway behind them seems to be... some kind of banquet hall.]
Oh, hell yeah, it does.
[Chris follows Josh's gaze and grins. Aw, yeah! And, given how fancy the place is, this is gonna be good. He starts heading]
Well, what are we waiting for? C'mon, I bet they have that chocolate cake with the weird coconut stuff you like.
[They're teenage boys. It's safe to say they can be found at the buffet for several hours, doing their best to absolutely decimate it.]
friday, after arrival. ARCADE
[Josh and Chris can also be found in the arcade, wearing out the fighting games (Josh) or anything with a lightgun (Chris). They are highly competitive, and also not especially good.]
(ooc: this is a joint toplevel, but if you'd like just chris or josh, feel free to say so in your header!]
1/2
OH my god you little- get back here, can you even EAT?!
[The Phantump stops...in front of Chris and Josh, actually, with a little Phaaan of glee, time for food! Ashley's not far behind, but.]
2/2
Hearing their voices. Seeing- it's unmistakable, she can't just be seeing things, right, or maybe she is, but even if she's snapped, she'll still croak out, in a breaking voice-]
Ch- Chris? ...Josh...?
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[Worrying about where you are? PSHHHH. JOSH IS HERE, IT OK.]
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Ashley, what is that.
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Ashley's just standing there in shock.
...Two things:
1) The first thing he does is say he would've gotten her food, oh Christopher, you are killing her here, it's been ten seconds and Ashley's already falling into Crush Hell once more.
2) The last time she saw that smile on Josh's face, it'd been a lifetime and a couple thousand mistakes ago, so it naturally does a few things to her heart, all of them- no, only some of them unpleasant.
No, wait, three things why are they more interested in her tree ghost than her--]
Ohmygodyou-- it's a Pokémon ghost, what do you think it is?! [...ash have some courtesy, this must be very difficult for them--] Aren't there more pressing things like the fact that you're both HERE?!
[Please just hold it together, Ash, just don't cry for like a minute.]
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I just figured this was a Washington thing? [He's a liiiiittle bit hungover, forgive him.] Mostly I was hungry.
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[-RECORDSCRATCH.]
I'm sorry, did you say a POKEMON GHOST. [there's that horrible light in his eyes again.] Ashley, where exactly are we?
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You didn't ask? Are- are you kidding me, uggghh!! [She balls her hands into fists and covers her face, taking a deep breath to keep herself from bursting into tears.] We're in a video game, on the moon, and I've been here f-for months!
[You could have chosen to break it down to them easy, but no instead you just whip out like three bombs one after the other, Ash. GJ.]
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'scuse, chris.exe has encountered a problem and needs to reboot.]
But I just saw you? [Clearly that's the most important thing here.] You were talking to Hannah and Beth. It can't have been months.
[WHAT KIND OF WIBBLY WOBBLY TIMEY WIMEY NONSENSE IS GOING ON HERE??]
Also this can't be the moon. [He gestures at the buffet table.] There's gravity.
[The video game thing is clearly So Outrageous he's not even going to talk about that. Like, obviously that one's not true.]
1/2
[...oh.
Oh, talking to...Hannah and Beth? Ashley registers that and now it's her turn to require a reboot.
They were at the lodge. She was talking to the twins. They look...just a little younger than she remembers, and Josh has this light in his eyes-
She knows what they last remember. And she knows, from their perspective, what she's doing right now, in that little bedroom.]
2/2
[...No. That would be too cruel.
Ashley just swoops forward in one fluid motion and- well, it's a little hard to reach high enough to wrap her arm around either of their necks. Still, she tries her best, failing and just throwing an arm around each of their backs, enveloping the boys in a hug while loses all composure and just starts to sob.
Just...hug her, please. She'll explain (something, not the truth, definitely not, because she's biting down so hard on the inside of her mouth she can taste blood, to keep the I'm sorry's from slipping out, to keep the you're alive in her throat, to keep the please stay buried in her aching heart)- but later. For now, she can do nothing more than this.]
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[Chris is about to ask if she's okay, because she looks like when they watch those movies about animals (can't watch horror movies 25/8 Josh) and the dog dies, but then she's launching toward them and he has to catch her instead.
Ok then. It's . . . hug time . . .??]
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Hey, girl, what's the problem?
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Actually feeling them (Chris, awkward and gentle; Josh, firm and dedicated) sends her into a hiccuping whine. No way can she answer that. Something's pulling at her insides, tugging her taut until she feels like she's going to snap, but she just holds on for dear life.
(She can't even be honest. She wants to tell him she loves him, properly, and has for years, when they aren't under the impression they're going to die, and attach herself to his side, but she has to swallow the words and settle for the action.
She can't even be angry. He doesn't know anything. She wants to be furious and scream at him and then hold on and never let go, but she has to bury that and put everything she has into the second option and accept the fact that she really missed him despite everything that's happened.)
Probably the most unexpected course of action Ashley could take right now would be to laugh. And that's exactly what she does, a wet laugh, with a shake of her head.]
I- I ju-just-- th-this doesn't m-make se-sense but I-I've m-missed you both... So much...!
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Arcade; either/both!
Y'know, dude, it's block right punch-punch-punch, right?
[Does Dave actually know what he's talking about, who knows, he is a mystery in shitty sunglasses. Why is he wearing those on the moon? Indoors??]
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Cut me some slack, man, I haven't played II in a while-
[Fake Pokemon Vega is not going down, Josh is going down. rest in pieces.]
Welp.
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[Alas, Fake Pokemon Zangief, we knew thee well.]
It's cool, I was bullshitting you anyway. I don't know anything about these games. 'Sup?
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[Dave seems comfortable, at least, hands in his pockets.]
I mean, answers might surprise you, I'm just making sure I understand the question.
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Do you know Ashley? Short, nerdy-hot, scared of everything?
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[He has to pause for a moment, because if this guy knows Ashley, then...she's had the same group of friends forever, like Dave has. Dude's gotta be part of that group.
He tilts his head a little, unsure.]
Well, you can't be Chris, so. Handle, dude?
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Josh Washington. Nice to meetcha.
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He swore to himself he wouldn't use his powers anymore, but it's not like he's looping or anything and he just needs a second to get himself under control. This is Josh. This is That Guy. He's here, and he did those things to Ashley, and...
And it's neither his right to kick his teeth in for it, nor does it. Seem like he knows that? All acting like he and Ashley are buddy-buddy. Hell. He said Ashley told him shit, so...
Okay. Just. Play it cool. Dave unfreezes time and nods with coolkid graciousness.]
Dave Strider. Y'know, it's kind of funny we're meeting, dude. She told me I remind her of you, some.
[Her words were pretty much "JOSH WITHOUT THE PART WHERE HE WENT SHITHIVE AND TERRORIZED ME," which was, you know. Flattering.]
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[she certainly can't mean the debilitating mental illness part because Ash has no idea about that shit, right? right.]
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